Player Matchup

Cthulhu
Cthulhu
BigRob15E
Cthulhu
Level 37
God Stats
2W - 4L
1,182 SR
Queue Stats
109W - 129L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
Ndnwarrior
Baron Samedi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 71L
1,455 Elo+
Party 3
Hachiman
Hachiman
SlappyRex
Hachiman
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
100W - 89L
1,599 Elo+
Party 1
Kali
Kali
pandahugger
Kali
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 19L
1,550 Elo+
Party 1
Tyr
Tyr
pstealth
Tyr
Level 119
God Stats
6W - 4L
1,441 SR
Queue Stats
24W - 28L
1,513 Elo+
Party 3
Team Averages
Level 67
1,425 SR
1,505 Elo+

VS

Team Averages
Level 39
1,646 SR
1,565 Elo+
Baron Samedi
Baron Samedi
ANG3L DOWN
Baron Samedi
Level 41
God Stats
14W - 11L
1,536 SR
Queue Stats
41W - 28L
1,591 Elo+
Party 2
Discordia
Discordia
Serqetta
Discordia
Level 29
God Stats
15W - 8L
1,903 SR
Queue Stats
131W - 102L
1,560 Elo+
Party 2
Nike
Nike
Tz Apple
Nike
Level 29
God Stats
16W - 8L
1,559 SR
Queue Stats
109W - 96L
1,643 Elo+
Party 2
Bellona
Bellona
WolfDog2293
Bellona
Level 61
God Stats
12W - 16L
1,558 SR
Queue Stats
241W - 200L
1,572 Elo+
Party 2
Merlin
Merlin
milg69
Merlin
Level 34
God Stats
3W - 2L
1,674 SR
Queue Stats
16W - 14L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigRob15E
Cthulhu
20
2 / 5 / 29
14,727
1,052
17,282
25,040
34,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Ndnwarrior
Baron Samedi
20
2 / 9 / 21
13,771
984
9,314
23,635
17,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hachiman
SlappyRex
Hachiman
20
21 / 9 / 13
18,911
1,351
37,703
21,036
7,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 12 / 20
17,803
1,272
29,928
33,521
16,116
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 24
15,493
1,107
21,020
28,378
26,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANG3L DOWN
Baron Samedi
20
6 / 9 / 21
14,829
1,059
20,055
26,539
15,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Serqetta
Discordia
20
7 / 7 / 19
15,538
1,110
20,587
18,810
5,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
20
10 / 6 / 15
15,912
1,137
20,421
20,259
8,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
WolfDog2293
Bellona
20
11 / 10 / 25
16,279
1,163
32,654
36,383
25,755
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
milg69
Merlin
20
7 / 9 / 23
15,088
1,078
28,737
20,740
7,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
144
41
Kills
41
41
Deaths
41
107
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANG3L DOWN
Baron Samedi
6
9
21
1.83
W
Cthulhu
BigRob15E
Cthulhu
2
5
29
3.3
W
Baron Samedi
Ndnwarrior
Baron Samedi
2
9
21
1.39
L
Discordia
Serqetta
Discordia
7
7
19
2.36
W
Hachiman
SlappyRex
Hachiman
21
9
13
3.06
L
Nike
10
6
15
2.92
L
Bellona
WolfDog2293
Bellona
11
10
25
2.35
L
Merlin
milg69
Merlin
7
9
23
2.06
W
12
12
20
1.83
W
4
6
24
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,247
Damage
122,454
131,610
Taken
122,731
102,146
Mitigated
63,287
16,631
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANG3L DOWN
Baron Samedi
20,055
1,055
6,078
4,477
26,539
15,191
0
5,368
21,171
31,186
0
W
Cthulhu
BigRob15E
Cthulhu
17,282
892
471
0
25,040
34,921
0
14,806
10,234
36,782
1,019
W
Baron Samedi
Ndnwarrior
Baron Samedi
9,314
742
2,661
2,491
23,635
17,089
0
8,435
15,200
27,127
0
L
Discordia
Serqetta
Discordia
20,587
1,400
2,232
1,251
18,810
5,829
0
3,673
15,137
47,160
0
W
Hachiman
SlappyRex
Hachiman
37,703
24,254
0
1,435
21,036
7,818
0
12,006
9,030
0
64,802
L
Nike
20,421
6,288
1,421
1,258
20,259
8,711
0
5,061
15,198
0
42,168
L
Bellona
WolfDog2293
Bellona
32,654
20,985
0
7,304
36,383
25,755
0
8,586
27,797
0
64,219
L
Merlin
milg69
Merlin
28,737
2,574
0
2,343
20,740
7,801
0
3,837
16,903
47,945
0
W
29,928
14,010
0
5,895
33,521
16,116
0
18,327
15,194
0
46,897
W
21,020
2,422
0
3,678
28,378
26,202
0
15,805
12,573
844
49,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,705
Gold Earned
77,646
247
Minions Killed
243
9
Camps Cleared
9
1,335,659
Distance Traveled
1,336,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,829
1,059
23
2
0
255,828
0
W
Cthulhu
14,727
1,052
42
3
0
280,848
0
W
Baron Samedi
13,771
984
48
3
0
198,972
0
L
Discordia
15,538
1,110
63
5
2
271,323
0
W
Hachiman
18,911
1,351
61
4
5
255,007
0
L
Nike
15,912
1,137
41
3
3
274,395
0
L
Bellona
16,279
1,163
71
5
3
299,263
0
L
Merlin
15,088
1,078
45
3
1
235,610
0
W
Kali
17,803
1,272
44
3
1
281,239
0
W
Tyr
15,493
1,107
52
4
3
319,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role