Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big Papa333
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,485 Elo+
Solo
Neith
Neith
closter86
Neith
Level 106
God Stats
2W - 0L
1,909 SR
Queue Stats
22W - 23L
1,441 Elo+
Solo
Team Averages
Level 111
1,582 SR
1,485 Elo+

VS

Team Averages
Level 109
1,628 SR
1,477 Elo+
Merlin
Merlin
Alucard12792
Merlin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 99L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
Autisitictrex
Ah Puch
Level 108
God Stats
1W - 1L
1,844 SR
Queue Stats
66W - 53L
1,513 Elo+
Solo
Medusa
Medusa
BroknReflction
Medusa
Level 105
God Stats
5W - 3L
1,523 SR
Queue Stats
52W - 73L
1,409 Elo+
Solo
Chang'e
Chang'e
TH3 SnIpE v7
Chang'e
Level 127
God Stats
2W - 3L
1,796 SR
Queue Stats
208W - 220L
1,516 Elo+
Party 1
Anhur
Anhur
Tionnor V7
Anhur
Level 119
God Stats
13W - 15L
1,475 SR
Queue Stats
904W - 928L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
8 / 4 / 15
12,577
786
17,281
29,825
16,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
 
Cernunnos
19
8 / 7 / 13
12,122
758
12,836
18,909
8,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
20
5 / 6 / 16
12,045
753
16,384
20,016
15,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Big Papa333
Cthulhu
20
3 / 5 / 23
11,967
748
18,389
25,584
37,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
closter86
Neith
20
9 / 6 / 14
12,222
764
17,387
15,891
7,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 8 / 14
10,807
675
11,592
14,180
4,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
19
8 / 6 / 13
11,719
732
35,778
16,549
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 6 / 9
10,719
670
18,008
19,408
6,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Chang'e
TH3 SnIpE v7
Chang'e
19
4 / 6 / 16
11,204
700
13,483
19,117
5,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
20
7 / 7 / 15
12,827
802
16,703
22,447
8,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
95
33
Kills
28
28
Deaths
33
81
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
4
15
3.88
W
Cernunnos
 
Cernunnos
8
7
13
2.07
W
Baron Samedi
 
Baron Samedi
5
6
16
2.17
L
Merlin
3
8
14
1.25
L
Ah Puch
8
6
13
2.42
W
Cthulhu
Big Papa333
Cthulhu
3
5
23
2.9
L
6
6
9
1.75
L
Chang'e
TH3 SnIpE v7
Chang'e
4
6
16
2
L
Anhur
7
7
15
2.07
W
Neith
closter86
Neith
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,277
Damage
95,564
110,225
Taken
91,701
86,044
Mitigated
29,252
55,431
Healing
40,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
17,281
6,691
4,988
17,517
29,825
16,469
1,609
14,555
15,270
0
29,484
W
Cernunnos
 
Cernunnos
12,836
5,205
1,772
4,297
18,909
8,752
899
10,106
8,803
0
23,964
W
Baron Samedi
 
Baron Samedi
16,384
870
4,748
7,757
20,016
15,541
340
13,844
6,172
39,574
0
L
Merlin
11,592
1,315
1,600
826
14,180
4,423
546
5,586
8,594
17,629
0
L
Ah Puch
35,778
588
2,518
2,702
16,549
4,990
232
5,521
11,028
46,542
0
W
Cthulhu
Big Papa333
Cthulhu
18,389
370
3,370
4,434
25,584
37,712
383
13,186
12,398
32,282
0
L
18,008
9,129
1,940
3,928
19,408
6,343
558
7,544
11,864
0
35,084
L
Chang'e
TH3 SnIpE v7
Chang'e
13,483
1,076
12,481
8,185
19,117
5,076
350
5,778
13,339
24,690
0
L
Anhur
16,703
9,401
1,631
4,410
22,447
8,420
607
10,344
12,103
0
39,391
W
Neith
closter86
Neith
17,387
8,982
2,654
3,894
15,891
7,570
2,079
9,162
6,729
0
33,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,933
Gold Earned
57,276
159
Minions Killed
152
0
Camps Cleared
0
1,333,227
Distance Traveled
1,150,885
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,577
786
19
1
0
345,872
1
W
Cernunnos
12,122
758
21
1
0
239,643
0
W
Baron Samedi
12,045
753
47
3
0
206,521
1
L
Merlin
10,807
675
17
1
0
224,154
0
L
Ah Puch
11,719
732
30
2
0
231,929
0
W
Cthulhu
11,967
748
39
2
0
289,987
0
L
Medusa
10,719
670
27
2
0
256,498
3
L
Chang'e
11,204
700
30
2
0
232,548
0
L
Anhur
12,827
802
48
3
0
205,756
0
W
Neith
12,222
764
33
2
0
251,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role