Player Matchup

Fenrir
Fenrir
KarmaAkabane3333
Fenrir
Level 156
God Stats
18W - 5L
1,605 SR
Queue Stats
270W - 222L
1,412 Elo+
Solo
Cthulhu
Cthulhu
WilliamisSatan
Cthulhu
Level 47
God Stats
7W - 4L
1,480 SR
Queue Stats
244W - 295L
1,415 Elo+
Party 2
Janus
Janus
silkypebble
Janus
Level 64
God Stats
28W - 46L
1,382 SR
Queue Stats
399W - 504L
1,308 Elo+
Party 2
Team Averages
Level 89
1,489 SR
1,378 Elo+

VS

Team Averages
Level 93
1,665 SR
1,326 Elo+
Skadi
Skadi
Admiralis33
Skadi
Level 66
God Stats
6W - 8L
1,582 SR
Queue Stats
66W - 76L
1,390 Elo+
Solo
Tyr
Tyr
AndreyFNV
Tyr
Level 120
God Stats
19W - 17L
1,914 SR
Queue Stats
200W - 224L
1,345 Elo+
Party 1
Agni
Agni
SIipknot
Agni
Level 93
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 126L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 1 / 5
12,901
860
14,181
14,051
9,185
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 23
11,911
794
13,744
9,689
8,778
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 5 / 9
10,422
695
6,248
7,527
2,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
8,548
570
7,542
11,851
3,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 2
9,744
650
10,470
16,655
12,172
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
11
2 / 11 / 3
9,001
600
5,855
11,646
2,716
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
26
Kills
6
6
Deaths
26
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
3
6
2
0.67
W
18
1
5
20.5
L
Agni
2
11
3
0.32
W
2
0
23
13.5
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,173
Damage
23,867
31,267
Taken
40,152
20,181
Mitigated
18,029
5,565
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,542
3,529
0
409
11,851
3,141
0
4,189
7,662
0
29,320
L
10,470
1,059
0
5,432
16,655
12,172
0
10,174
6,481
0
31,968
W
14,181
4,183
0
3,062
14,051
9,185
1,940
2,752
11,074
0
53,535
L
Agni
5,855
354
0
0
11,646
2,716
0
5,677
5,969
30,723
0
W
13,744
582
892
1,440
9,689
8,778
614
2,285
7,284
45,976
0
W
6,248
344
0
171
7,527
2,218
572
912
6,415
27,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,234
Gold Earned
27,293
168
Minions Killed
133
0
Camps Cleared
0
794,604
Distance Traveled
726,782
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,548
570
47
3
0
231,021
2
L
Tyr
9,744
650
41
3
0
274,642
5
W
Fenrir
12,901
860
58
4
0
258,955
1
L
Agni
9,001
600
45
3
0
221,119
2
W
Cthulhu
11,911
794
61
4
0
291,021
1
W
Janus
10,422
695
49
3
0
244,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role