Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
6W - 2L
1,722 SR
Queue Stats
8W - 7L
1,718 Elo+
Solo
Hel
Hel
QuazeFakey
Hel
Level 41
God Stats
20W - 29L
1,454 SR
Queue Stats
66W - 83L
1,457 Elo+
Party 1
Ganesha
Ganesha
TheAlbinoDino88
Ganesha
Level 28
God Stats
14W - 21L
1,349 SR
Queue Stats
34W - 58L
1,456 Elo+
Party 1
Chiron
Chiron
Turnbull1390
Chiron
Level 17
God Stats
6W - 8L
1,338 SR
Queue Stats
10W - 17L
1,401 Elo+
Party 1
Nemesis
Nemesis
meltbay
Nemesis
Level 21
God Stats
9W - 7L
1,409 SR
Queue Stats
45W - 47L
1,457 Elo+
Party 1
Team Averages
Level 27
1,455 SR
1,498 Elo+

VS

Team Averages
Level 24
1,603 SR
1,445 Elo+
Fenrir
Fenrir
FTG cbthor5
Fenrir
Level 16
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
MythiKalGoatZzZ_
Nox
Level 26
God Stats
4W - 3L
1,828 SR
Queue Stats
55W - 54L
1,421 Elo+
Solo
Jing Wei
Jing Wei
The Better Mack
Jing Wei
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 79L
1,478 Elo+
Solo
Ares
Ares
WorkadayBread4
Ares
Level 6
God Stats
0W - 1L
1,813 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
sbrad3
Ne Zha
Level 48
God Stats
1W - 8L
1,519 SR
Queue Stats
149W - 182L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 1 / 6
11,394
495
7,939
11,661
10,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
18 / 0 / 2
14,509
631
22,085
13,979
6,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 14
10,434
454
9,630
9,174
5,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
6 / 1 / 3
10,629
462
9,284
6,862
3,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
meltbay
Nemesis
19
15 / 2 / 6
13,082
569
18,589
15,753
7,886
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 12 / 0
8,624
375
5,101
17,643
10,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 8 / 0
9,842
428
8,644
14,526
7,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
16
1 / 7 / 0
9,933
432
11,356
17,221
5,555
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 13 / 0
8,735
380
4,861
19,015
15,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
sbrad3
Ne Zha
13
0 / 7 / 1
8,497
369
5,291
15,743
4,160
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
46
Kills
4
4
Deaths
47
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
6
8
L
Fenrir
1
12
0
0.08
L
2
8
0
0.25
W
18
0
2
19
L
Jing Wei
1
7
0
0.14
W
2
0
14
9
W
Chiron
6
1
3
7.5
L
0
13
0
0
W
Nemesis
meltbay
Nemesis
15
2
6
9
L
Ne Zha
sbrad3
Ne Zha
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,527
Damage
35,253
57,429
Taken
84,148
34,052
Mitigated
42,972
25,488
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,939
621
274
2,752
11,661
10,371
783
5,132
6,464
65,897
0
L
Fenrir
5,101
1,649
0
421
17,643
10,481
490
6,872
10,771
0
29,833
L
8,644
1,543
0
1,810
14,526
7,113
763
6,876
7,650
57,371
0
W
22,085
1,334
2,065
9,614
13,979
6,650
3,000
5,005
8,949
107,563
0
L
Jing Wei
11,356
8,195
0
4,059
17,221
5,555
1,340
4,786
12,435
0
70,988
W
9,630
1,109
392
1,185
9,174
5,844
1,373
980
8,194
47,876
0
W
Chiron
9,284
3,283
1,313
2,171
6,862
3,301
3,516
363
6,373
0
55,898
L
4,861
371
0
507
19,015
15,663
0
14,487
4,528
32,183
0
W
Nemesis
meltbay
Nemesis
18,589
11,606
489
5,233
15,753
7,886
506
2,025
13,628
0
85,806
L
Ne Zha
sbrad3
Ne Zha
5,291
2,010
0
2,818
15,743
4,160
0
6,633
9,110
0
45,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,048
Gold Earned
45,631
588
Minions Killed
362
0
Camps Cleared
0
2,226,508
Distance Traveled
1,709,648
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,394
495
98
4
0
411,326
1
L
Fenrir
8,624
375
45
2
0
319,530
0
L
Nox
9,842
428
106
5
0
353,368
0
W
Hel
14,509
631
188
8
0
449,787
3
L
Jing Wei
9,933
432
109
5
0
352,735
0
W
Ganesha
10,434
454
19
1
0
449,426
2
W
Chiron
10,629
462
168
7
0
407,676
2
L
Ares
8,735
380
36
2
0
339,446
0
W
Nemesis
13,082
569
115
5
0
508,293
0
L
Ne Zha
8,497
369
66
3
0
344,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role