Player Matchup

Kali
Kali
HotIIMinotaur
Kali
Level 40
God Stats
2W - 3L
1,268 SR
Queue Stats
256W - 249L
1,510 Elo+
Party 1
Ganesha
Ganesha
Scrillnasty
Ganesha
Level 41
God Stats
14W - 14L
1,697 SR
Queue Stats
240W - 244L
1,501 Elo+
Solo
Agni
Agni
ZukeTheBoss21
Agni
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 27L
1,519 Elo+
Party 1
Artemis
Artemis
killer_Qc819
Artemis
Level 37
God Stats
101W - 102L
1,419 SR
Queue Stats
104W - 107L
1,331 Elo+
Solo
Mulan
Mulan
s17Hack
Mulan
Level 47
God Stats
65W - 73L
1,491 SR
Queue Stats
320W - 293L
1,503 Elo+
Solo
Team Averages
Level 39
1,475 SR
1,473 Elo+

VS

Team Averages
Level 68
1,518 SR
1,471 Elo+
Ao Kuang
Ao Kuang
FetalShark69
Ao Kuang
Level 46
God Stats
12W - 11L
1,330 SR
Queue Stats
131W - 135L
1,386 Elo+
Solo
Skadi
Skadi
Ninja Mike 19
Skadi
Level 49
God Stats
22W - 12L
1,637 SR
Queue Stats
421W - 401L
1,482 Elo+
Solo
Bellona
Bellona
Thatsnotmygravy
Bellona
Level 51
God Stats
2W - 4L
1,536 SR
Queue Stats
238W - 272L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
hippo lad
Baron Samedi
Level 77
God Stats
25W - 26L
1,484 SR
Queue Stats
446W - 461L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
iiCrimz
Cthulhu
Level 116
God Stats
15W - 18L
1,601 SR
Queue Stats
820W - 776L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,832
639
1,157
3,680
1,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ganesha
Scrillnasty
Ganesha
4
0 / 2 / 0
3,058
510
246
2,976
742
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 2 / 0
4,206
701
2,730
2,930
919
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
killer_Qc819
Artemis
1
0 / 0 / 0
1,102
184
0
0
0
Mulan
s17Hack
Mulan
5
1 / 2 / 0
3,542
590
1,873
3,782
1,749
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FetalShark69
Ao Kuang
5
1 / 1 / 0
3,831
639
1,259
3,665
809
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

7
3 / 0 / 0
4,114
686
1,670
1,064
246
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 2
3,813
636
2,284
3,302
2,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
hippo lad
Baron Samedi
7
1 / 1 / 1
3,934
656
1,328
1,917
627
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
iiCrimz
Cthulhu
6
1 / 0 / 4
3,803
634
3,236
3,514
1,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FetalShark69
Ao Kuang
1
1
0
1
L
0
1
2
1
W
3
0
0
3
L
Ganesha
Scrillnasty
Ganesha
0
2
0
0
W
0
1
2
1
L
2
2
0
1
W
Baron Samedi
hippo lad
Baron Samedi
1
1
1
1.5
W
Cthulhu
iiCrimz
Cthulhu
1
0
4
3
L
Artemis
killer_Qc819
Artemis
0
0
0
0
L
Mulan
s17Hack
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,006
Damage
9,777
13,368
Taken
13,462
4,460
Mitigated
5,495
3,990
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FetalShark69
Ao Kuang
1,259
386
0
2,129
3,665
809
0
613
3,027
14,412
0
L
1,157
685
0
1,212
3,680
1,050
0
2,096
1,509
0
12,998
W
1,670
834
0
140
1,064
246
555
274
790
0
12,778
L
Ganesha
Scrillnasty
Ganesha
246
58
0
525
2,976
742
0
890
1,936
4,591
0
W
2,284
894
0
1,347
3,302
2,028
0
0
3,102
0
11,996
L
2,730
419
0
1,043
2,930
919
0
2,041
839
14,163
0
W
Baron Samedi
hippo lad
Baron Samedi
1,328
106
59
668
1,917
627
224
933
984
12,828
0
W
Cthulhu
iiCrimz
Cthulhu
3,236
503
234
1,544
3,514
1,785
0
1,156
2,333
12,359
0
L
Artemis
killer_Qc819
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
s17Hack
Mulan
1,873
120
0
1,210
3,782
1,749
0
521
3,036
0
8,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,740
Gold Earned
19,495
70
Minions Killed
120
0
Camps Cleared
0
370,007
Distance Traveled
558,881
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,831
639
32
5
0
118,861
2
L
Kali
3,832
639
30
5
0
106,374
0
W
Skadi
4,114
686
33
6
0
100,562
1
L
Ganesha
3,058
510
5
1
0
63,105
0
W
Bellona
3,813
636
17
3
0
112,900
1
L
Agni
4,206
701
22
4
0
93,649
0
W
Baron Samedi
3,934
656
27
5
0
105,430
1
W
Cthulhu
3,803
634
11
2
0
121,128
1
L
Artemis
1,102
184
0
0
0
0
0
L
Mulan
3,542
590
13
2
0
106,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role