Player Matchup

Discordia
Discordia
 
Discordia
Level 23
God Stats
3W - 6L
1,528 SR
Queue Stats
100W - 117L
1,271 Elo+
Solo
Nemesis
Nemesis
Dark legend6469
Nemesis
Level 10
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 5L
1,199 Elo+
Party 1
Hercules
Hercules
SoulGreninja_PR
Hercules
Level 113
God Stats
11W - 14L
1,500 SR
Queue Stats
237W - 240L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
Tu_mai_nomea
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ares
Ares
Xotic wowbru957
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 16L
1,199 Elo+
Party 1
Team Averages
Level 31
1,458 SR
1,323 Elo+

VS

Team Averages
Level 21
1,430 SR
1,294 Elo+
Pele
Pele
JermX8641
Pele
Level 27
God Stats
4W - 2L
1,534 SR
Queue Stats
62W - 68L
1,313 Elo+
Solo
Artemis
Artemis
Kau_bolonha
Artemis
Level 27
God Stats
2W - 2L
1,178 SR
Queue Stats
61W - 59L
1,293 Elo+
Solo
Anhur
Anhur
OGFARRIS
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,218 Elo+
Solo
Cthulhu
Cthulhu
Puppetmaster123
Cthulhu
Level 22
God Stats
31W - 21L
1,406 SR
Queue Stats
55W - 47L
1,265 Elo+
Solo
King Arthur
King Arthur
butlerwillkillu
King Arthur
Level 14
God Stats
16W - 10L
1,532 SR
Queue Stats
60W - 45L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
0 / 5 / 11
10,771
898
15,592
16,159
11,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 8 / 3
9,601
800
4,483
12,366
3,269
Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
7 / 8 / 1
11,417
951
18,791
28,979
12,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Tu_mai_nomea
Heimdallr
17
1 / 3 / 8
10,848
904
8,379
11,407
8,100
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 12 / 3
10,106
842
5,976
19,374
10,409
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
10 / 2 / 13
12,981
1,082
19,551
10,942
5,095
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Kau_bolonha
Artemis
18
1 / 1 / 15
11,266
939
12,600
10,287
4,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
OGFARRIS
Anhur
17
0 / 6 / 16
10,442
870
8,995
11,635
4,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 1 / 20
12,516
1,043
16,639
16,573
18,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
butlerwillkillu
King Arthur
19
20 / 1 / 7
14,795
1,233
22,238
16,059
18,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
11
Kills
36
36
Deaths
11
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
11
1.1
L
1
8
3
0.31
W
Pele
10
2
13
8.25
W
Artemis
Kau_bolonha
Artemis
1
1
15
8.5
W
Anhur
OGFARRIS
Anhur
0
6
16
1.33
W
5
1
20
15
L
Hercules
7
8
1
0.94
L
Heimdallr
Tu_mai_nomea
Heimdallr
1
3
8
1.67
L
2
12
3
0.29
W
King Arthur
butlerwillkillu
King Arthur
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,221
Damage
80,023
88,285
Taken
65,496
45,882
Mitigated
51,788
5,984
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,592
3,192
0
0
16,159
11,510
0
4,041
12,118
35,565
0
L
4,483
1,709
0
316
12,366
3,269
0
1,367
10,999
0
10,846
W
Pele
19,551
5,280
0
2,994
10,942
5,095
0
4,077
6,865
0
39,942
W
Artemis
Kau_bolonha
Artemis
12,600
6,736
267
1,540
10,287
4,616
0
3,807
6,480
0
27,796
W
Anhur
OGFARRIS
Anhur
8,995
4,822
0
512
11,635
4,674
0
3,101
8,328
0
20,344
W
16,639
989
1,823
5,180
16,573
18,527
0
5,538
9,291
27,333
0
L
Hercules
18,791
9,160
0
5,118
28,979
12,594
0
6,143
22,638
0
32,679
L
Heimdallr
Tu_mai_nomea
Heimdallr
8,379
3,139
0
550
11,407
8,100
0
2,450
8,957
112
22,101
L
5,976
1,446
0
0
19,374
10,409
0
2,638
16,736
12,226
0
W
King Arthur
butlerwillkillu
King Arthur
22,238
3,124
505
3,218
16,059
18,876
0
5,148
10,911
0
39,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
62,000
125
Minions Killed
195
4
Camps Cleared
4
833,336
Distance Traveled
1,127,185
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,771
898
34
3
0
208,844
0
L
Nemesis
9,601
800
11
1
0
141,780
0
W
Pele
12,981
1,082
55
5
3
251,791
1
W
Artemis
11,266
939
53
4
1
228,617
0
W
Anhur
10,442
870
33
3
0
154,963
0
W
Cthulhu
12,516
1,043
14
1
0
240,849
3
L
Hercules
11,417
951
38
3
2
201,533
0
L
Heimdallr
10,848
904
38
3
2
162,910
0
L
Ares
10,106
842
4
0
0
118,269
1
W
King Arthur
14,795
1,233
40
3
0
250,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role