Player Matchup

Pele
Pele
GanjaaGoddess7
Pele
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Loki
Loki
LucasAtaide83
Loki
Level 8
God Stats
0W - 2L
949 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Fafnir
Fafnir
navalha-terceiro
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,231 Elo+
Party 2
Team Averages
Level 12
1,241 SR
1,245 Elo+

VS

Team Averages
Level 16
1,439 SR
1,520 Elo+
Thoth
Thoth
MEDINAVIALE
Thoth
Level 29
God Stats
1W - 3L
1,348 SR
Queue Stats
13W - 20L
1,447 Elo+
Solo
Ymir
Ymir
SoleBubble94
Ymir
Level 7
God Stats
3W - 2L
1,680 SR
Queue Stats
5W - 10L
1,777 Elo+
Party 1
Nemesis
Nemesis
Swissrollz729
Nemesis
Level 11
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 14L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
8,128
542
4,228
11,729
5,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 3
7,844
523
1,411
6,620
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 3
9,499
633
6,421
14,415
13,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
10,380
692
12,383
3,386
1,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 10
9,543
636
7,377
11,973
12,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
11
2 / 5 / 3
9,155
610
4,583
7,867
2,582
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
4
Kills
10
11
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
1
4
3
0.63
W
7
0
3
8.5
W
1
2
10
3
W
Nemesis
2
5
3
0.7
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
24,343
32,764
Taken
23,226
20,289
Mitigated
16,131
3,962
Healing
592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,228
663
0
478
11,729
5,328
0
7,608
3,971
328
23,745
L
1,411
541
0
0
6,620
1,595
0
4,471
2,074
0
2,289
W
12,383
1,208
0
0
3,386
1,117
346
2,130
1,256
39,679
0
W
7,377
1,378
0
325
11,973
12,432
225
3,329
8,644
24,662
0
W
Nemesis
4,583
1,694
0
267
7,867
2,582
2,040
1,257
6,610
0
26,231
L
6,421
1,999
462
3,022
14,415
13,366
10
7,231
6,959
19,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
29,078
57
Minions Killed
129
0
Camps Cleared
0
641,789
Distance Traveled
759,012
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,128
542
37
2
0
213,776
2
L
Loki
7,844
523
1
0
0
166,931
0
W
Thoth
10,380
692
56
4
0
234,994
0
W
Ymir
9,543
636
34
2
0
234,789
0
W
Nemesis
9,155
610
39
3
0
289,229
1
L
Fafnir
9,499
633
19
1
0
261,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role