Player Matchup

Neith
Neith
ASascha_3
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,155 Elo+
Party 2
Janus
Janus
Aim-NixDa88
Janus
Level 67
God Stats
2W - 6L
1,436 SR
Queue Stats
192W - 165L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
LionSinofPride28
Cthulhu
Level 112
God Stats
19W - 7L
1,600 SR
Queue Stats
183W - 146L
1,621 Elo+
Party 2
Team Averages
Level 64
1,512 SR
1,444 Elo+

VS

Team Averages
Level 68
1,779 SR
1,397 Elo+
Cthulhu
Cthulhu
DragonFire1999JK
Cthulhu
Level 83
God Stats
6W - 5L
1,926 SR
Queue Stats
123W - 126L
1,454 Elo+
Party 1
Zeus
Zeus
FalkenaugeHP
Zeus
Level 93
God Stats
8W - 12L
1,677 SR
Queue Stats
73W - 84L
1,477 Elo+
Party 1
Hera
Hera
Petit Leo 34540
Hera
Level 29
God Stats
2W - 2L
1,736 SR
Queue Stats
153W - 185L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASascha_3
Neith
14
1 / 4 / 9
10,036
627
3,410
13,094
5,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
5 / 4 / 4
10,928
683
4,451
9,178
3,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 2 / 6
11,609
726
16,460
16,887
25,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
10,515
657
8,715
13,784
7,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 6 / 3
11,208
701
18,380
10,320
3,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 8
9,748
609
5,264
10,397
3,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
10
10
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
ASascha_3
Neith
1
4
9
1.38
W
5
4
4
1.75
L
4
5
5
1.3
L
6
6
3
1.25
W
10
2
6
6.5
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
32,359
39,159
Taken
34,501
34,565
Mitigated
14,298
6,921
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ASascha_3
Neith
3,410
2,004
147
3,035
13,094
5,161
1,380
11,323
1,771
0
26,887
W
4,451
383
357
1,222
9,178
3,493
922
8,016
1,162
41,050
0
L
8,715
115
1,073
1,533
13,784
7,213
792
6,555
7,229
39,569
0
L
18,380
142
565
1,010
10,320
3,377
831
6,819
3,501
57,079
0
W
16,460
963
1,404
756
16,887
25,911
140
13,031
3,856
58,383
0
L
5,264
2,404
835
3,083
10,397
3,708
1,162
7,589
2,808
37,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
31,471
183
Minions Killed
183
0
Camps Cleared
0
774,716
Distance Traveled
705,601
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,036
627
48
3
0
225,589
0
W
Janus
10,928
683
57
4
0
265,899
0
L
Cthulhu
10,515
657
54
3
0
252,014
4
L
Zeus
11,208
701
71
4
0
234,181
0
W
Cthulhu
11,609
726
78
5
0
283,228
0
L
Hera
9,748
609
58
4
0
219,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role