Player Matchup

Agni
Agni
 
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,279 Elo+
Party 3
Ra
Ra
Acke-971
Ra
Level 26
God Stats
11W - 5L
1,412 SR
Queue Stats
20W - 14L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
DoomKing2224
Cthulhu
Level 22
God Stats
6W - 3L
1,512 SR
Queue Stats
20W - 16L
1,252 Elo+
Party 1
Fenrir
Fenrir
Kandide10
Fenrir
Level 25
God Stats
8W - 9L
1,298 SR
Queue Stats
94W - 69L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Zura252
Heimdallr
Level 25
God Stats
10W - 9L
1,413 SR
Queue Stats
23W - 24L
1,183 Elo+
Party 3
Team Averages
Level 21
1,427 SR
1,289 Elo+

VS

Team Averages
Level 13
1,428 SR
1,164 Elo+
Yemoja
Yemoja
BlackCloverLeaf
Yemoja
Level 21
God Stats
1W - 3L
1,541 SR
Queue Stats
6W - 14L
1,086 Elo+
Solo
Ah Puch
Ah Puch
ClassicQwerty44
Ah Puch
Level 16
God Stats
6W - 6L
1,346 SR
Queue Stats
18W - 29L
1,258 Elo+
Solo
Sol
Sol
Lil Costco7611
Sol
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 77L
1,009 Elo+
Party 2
Zeus
Zeus
Nitroshade1029
Zeus
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
59W - 63L
1,009 Elo+
Party 2
He Bo
He Bo
rKid4205723
He Bo
Level 18
God Stats
2W - 3L
1,483 SR
Queue Stats
40W - 23L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
11 / 0 / 4
11,130
586
10,511
7,263
2,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 1 / 4
11,155
587
6,064
7,776
3,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DoomKing2224
Cthulhu
16
3 / 1 / 14
11,142
586
12,841
18,160
10,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Kandide10
Fenrir
17
17 / 2 / 9
11,918
627
12,914
16,657
8,719
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Zura252
Heimdallr
14
2 / 1 / 5
9,273
488
7,388
8,541
2,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,707
458
7,517
9,687
10,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 6 / 1
7,051
371
5,792
10,321
7,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 9 / 1
6,633
349
3,564
11,644
3,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 10 / 1
7,104
374
7,994
15,998
10,643
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
4 / 8 / 1
8,832
465
11,590
13,245
5,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
35
Kills
5
5
Deaths
36
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
0
4
13
W
2
1
4
4
L
0
3
3
0.5
L
1
6
1
0.25
W
Cthulhu
DoomKing2224
Cthulhu
3
1
14
10
W
Fenrir
Kandide10
Fenrir
17
2
9
10.75
L
0
9
1
0.06
L
0
10
1
0.05
W
Heimdallr
Zura252
Heimdallr
2
1
5
4.5
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,718
Damage
36,457
58,397
Taken
60,895
27,642
Mitigated
37,655
20,324
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,511
334
443
1,450
7,263
2,448
3,674
3,982
3,281
49,208
0
W
6,064
721
79
4,491
7,776
3,173
3,611
5,881
1,820
78,241
0
L
7,517
1,941
461
423
9,687
10,370
1,000
4,496
5,191
39,396
0
L
5,792
860
0
1,080
10,321
7,554
0
5,456
4,865
30,169
0
W
Cthulhu
DoomKing2224
Cthulhu
12,841
753
1,001
7,644
18,160
10,368
578
13,373
4,508
43,220
0
W
Fenrir
Kandide10
Fenrir
12,914
3,681
0
4,841
16,657
8,719
315
6,300
10,257
0
55,205
L
3,564
1,290
0
2,234
11,644
3,703
1,086
6,417
5,227
21,569
0
L
7,994
2,192
0
0
15,998
10,643
353
6,471
9,527
32,797
0
W
Heimdallr
Zura252
Heimdallr
7,388
3,411
0
375
8,541
2,934
4,134
6,267
2,074
0
43,449
L
11,590
1,634
0
1,372
13,245
5,385
976
6,576
6,669
43,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,618
Gold Earned
38,327
478
Minions Killed
238
0
Camps Cleared
0
1,670,708
Distance Traveled
1,536,546
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,130
586
92
5
0
305,899
0
W
Ra
11,155
587
140
7
0
338,968
6
L
Yemoja
8,707
458
51
3
0
311,049
2
L
Ah Puch
7,051
371
32
2
0
259,581
0
W
Cthulhu
11,142
586
77
4
0
334,643
0
W
Fenrir
11,918
627
72
4
0
382,815
2
L
Sol
6,633
349
38
2
0
317,182
2
L
Zeus
7,104
374
58
3
0
291,245
2
W
Heimdallr
9,273
488
97
5
0
308,383
0
L
He Bo
8,832
465
59
3
0
357,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role