Player Matchup
Team Averages
Silver IV
Average Tier
Level 115
1,428 SR
1,574
MMR
VS
Team Averages
Gold I
Average Tier
Level 141
1,500 SR
1,500
MMR
Match Stats
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 0
4,126
1,375
1,079
1,013
303
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Light Blade
+5
Physical Power
+10%
Attack Speed
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
6
1 / 0 / 4
3,844
1,281
648
474
118
Titan's Bane
+40
Physical Power
+20
Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,610
870
0
0
0
9,885
0
W
4,126
1,375
16
5
0
73,564
1
W
3,844
1,281
15
5
0
45,873
0
W
2,785
928
0
0
0
0
0
L
2,610
870
0
0
0
30,560
0
L
2,664
888
0
0
0
23,359
0