Player Matchup

Cthulhu
Cthulhu
RDMK Gears C
Cthulhu
Level 17
God Stats
13W - 13L
1,500 SR
Queue Stats
26W - 34L
1,227 Elo+
Party 2
Da Ji
Da Ji
RDMK LEGENDZ
Da Ji
Level 44
God Stats
6W - 10L
1,397 SR
Queue Stats
123W - 136L
1,275 Elo+
Party 2
Janus
Janus
TDK Meliodas
Janus
Level 105
God Stats
2W - 6L
1,100 SR
Queue Stats
58W - 68L
1,401 Elo+
Party 2
Team Averages
Level 55
1,332 SR
1,301 Elo+

VS

Team Averages
Level 33
1,577 SR
1,408 Elo+
Jormungandr
Jormungandr
Artemys-
Jormungandr
Level 29
God Stats
9W - 7L
1,489 SR
Queue Stats
18W - 13L
1,430 Elo+
Party 1
Odin
Odin
D13G0M3J14
Odin
Level 45
God Stats
2W - 1L
1,786 SR
Queue Stats
27W - 27L
1,443 Elo+
Party 1
Anubis
Anubis
JaguarHell17
Anubis
Level 25
God Stats
14W - 12L
1,455 SR
Queue Stats
39W - 47L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RDMK Gears C
Cthulhu
16
2 / 8 / 2
14,121
614
16,552
30,678
23,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 13 / 2
12,960
563
11,278
20,989
7,759
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 4 / 4
12,998
565
19,666
11,892
4,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Artemys-
Jormungandr
18
7 / 0 / 14
14,750
641
12,383
20,420
25,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 2 / 12
16,215
705
15,649
26,265
22,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
20
11 / 3 / 12
15,723
684
22,940
18,538
8,686
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
25
25
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Artemys-
Jormungandr
7
0
14
14
W
7
2
12
6.5
W
Anubis
11
3
12
5.67
L
Cthulhu
RDMK Gears C
Cthulhu
2
8
2
0.38
L
2
13
2
0.23
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,496
Damage
50,972
63,559
Taken
65,223
35,641
Mitigated
57,218
5,902
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Artemys-
Jormungandr
12,383
3,716
799
2,076
20,420
25,542
210
11,378
9,042
51,046
0
W
15,649
6,012
1,413
3,459
26,265
22,990
1,281
13,266
12,999
0
94,143
W
Anubis
22,940
207
0
10,737
18,538
8,686
1,009
12,111
6,427
80,745
0
L
Cthulhu
RDMK Gears C
Cthulhu
16,552
890
324
1,967
30,678
23,575
0
20,104
10,574
42,215
0
L
11,278
3,261
0
1,433
20,989
7,759
0
11,211
9,778
0
63,944
L
19,666
749
810
1,368
11,892
4,307
0
4,222
7,670
84,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
46,688
224
Minions Killed
252
0
Camps Cleared
0
1,079,118
Distance Traveled
1,173,480
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,750
641
51
2
0
418,841
1
W
Odin
16,215
705
90
4
0
403,741
1
W
Anubis
15,723
684
111
5
0
350,898
0
L
Cthulhu
14,121
614
45
2
0
341,366
2
L
Da Ji
12,960
563
71
3
0
339,793
3
L
Janus
12,998
565
108
5
0
397,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role