Player Matchup

Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 4L
1,132 SR
Queue Stats
0W - 5L
1,041 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 5
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 7L
1,004 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 17L
1,233 Elo+
Party 1
Team Averages
Level 8
1,197 SR
1,093 Elo+

VS

Team Averages
Level 68
1,533 SR
1,227 Elo+
Skadi
Skadi
APHOTIC-LUMINA
Skadi
Level 60
God Stats
15W - 4L
1,626 SR
Queue Stats
113W - 134L
1,226 Elo+
Solo
Cthulhu
Cthulhu
Senshi4life
Cthulhu
Level 78
God Stats
17W - 12L
1,614 SR
Queue Stats
125W - 143L
1,264 Elo+
Solo
Olorun
Olorun
gersonisai24
Olorun
Level 66
God Stats
35W - 42L
1,359 SR
Queue Stats
82W - 95L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 5 / 0
3,758
752
708
4,891
1,748
Bakasura
 
Bakasura
6
0 / 4 / 0
3,811
762
732
4,417
1,533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
 
Nemesis
5
0 / 5 / 0
3,679
736
1,039
4,033
1,022
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 1 / 6
6,071
1,214
4,364
3,081
1,413
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Senshi4life
Cthulhu
7
3 / 1 / 9
5,321
1,064
2,710
3,663
1,582
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
8
4 / 1 / 9
5,513
1,103
2,155
2,099
582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
L
Bakasura
 
Bakasura
0
4
0
0
L
Nemesis
 
Nemesis
0
5
0
0
W
7
1
6
10
W
Cthulhu
Senshi4life
Cthulhu
3
1
9
7.5
W
Olorun
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,479
Damage
9,229
13,341
Taken
8,843
4,303
Mitigated
3,577
344
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
708
271
0
0
4,891
1,748
0
1,433
3,287
5,242
0
L
Bakasura
 
Bakasura
732
365
0
294
4,417
1,533
0
2,348
2,044
0
3,571
L
Nemesis
 
Nemesis
1,039
508
0
50
4,033
1,022
0
1,116
2,842
0
3,432
W
4,364
1,906
282
644
3,081
1,413
442
134
2,947
0
16,233
W
Cthulhu
Senshi4life
Cthulhu
2,710
219
557
652
3,663
1,582
0
590
3,065
9,035
0
W
Olorun
2,155
1,064
247
404
2,099
582
2,206
0
2,099
11,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,248
Gold Earned
16,905
21
Minions Killed
50
0
Camps Cleared
0
210,612
Distance Traveled
283,273
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,758
752
5
1
0
63,145
0
L
Bakasura
3,811
762
13
3
0
76,499
0
L
Nemesis
3,679
736
3
1
0
70,968
0
W
Skadi
6,071
1,214
24
5
0
88,765
0
W
Cthulhu
5,321
1,064
16
3
0
112,627
4
W
Olorun
5,513
1,103
10
2
0
81,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role