Player Matchup

Hel
Hel
Nasurdin
Hel
Level 59
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
SloppyBigPapi
Cthulhu
Level 28
God Stats
0W - 1L
1,400 SR
Queue Stats
41W - 48L
1,426 Elo+
Party 1
Neith
Neith
TooCoolFools
Neith
Level 117
God Stats
0W - 1L
1,266 SR
Queue Stats
36W - 39L
1,455 Elo+
Party 1
Team Averages
Level 68
1,474 SR
1,369 Elo+

VS

Team Averages
Level 55
1,582 SR
1,483 Elo+
Da Ji
Da Ji
GreatVoland
Da Ji
Level 13
God Stats
5W - 5L
1,553 SR
Queue Stats
10W - 9L
1,433 Elo+
Solo
Chaac
Chaac
Jenhto
Chaac
Level 29
God Stats
17W - 9L
1,528 SR
Queue Stats
95W - 65L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
Mr-Rerari
Kukulkan
Level 123
God Stats
17W - 12L
1,666 SR
Queue Stats
51W - 42L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
9,519
529
3,517
12,830
6,241
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
3 / 7 / 4
11,028
613
6,926
16,813
9,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 2 / 3
11,399
633
8,080
11,776
3,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
11,860
659
6,630
10,419
4,686
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Jenhto
Chaac
15
3 / 3 / 12
11,663
648
11,128
12,811
11,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Mr-Rerari
Kukulkan
16
8 / 2 / 7
12,919
718
15,199
8,846
3,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
16
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Chaac
Jenhto
Chaac
3
3
12
3
W
Kukulkan
Mr-Rerari
Kukulkan
8
2
7
5.75
L
0
7
5
0.36
L
Cthulhu
3
7
4
0.71
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
32,957
41,419
Taken
32,076
19,375
Mitigated
20,257
12,088
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,630
1,443
0
1,884
10,419
4,686
734
3,357
7,062
0
38,185
W
Chaac
Jenhto
Chaac
11,128
1,034
0
5,661
12,811
11,689
1,620
4,730
8,081
0
48,564
W
Kukulkan
Mr-Rerari
Kukulkan
15,199
585
0
1,645
8,846
3,882
1,177
2,802
6,044
95,489
0
L
3,517
457
3,890
3,605
12,830
6,241
174
5,875
6,955
11,976
0
L
Cthulhu
6,926
201
67
1,798
16,813
9,298
0
5,670
11,143
41,993
0
L
8,080
2,848
0
2,728
11,776
3,836
288
3,706
8,070
0
54,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
36,442
174
Minions Killed
213
0
Camps Cleared
0
853,361
Distance Traveled
1,009,618
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,860
659
38
2
0
333,072
2
W
Chaac
11,663
648
40
2
0
367,464
5
W
Kukulkan
12,919
718
135
8
0
309,082
2
L
Hel
9,519
529
11
1
0
273,299
0
L
Cthulhu
11,028
613
62
3
0
279,108
0
L
Neith
11,399
633
101
6
0
300,954
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role