Player Matchup

Pele
Pele
Malikun
Pele
Level 29
God Stats
11W - 12L
1,344 SR
Queue Stats
265W - 325L
1,134 Elo+
Party 2
Cthulhu
Cthulhu
dr_mysterious13
Cthulhu
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 82L
1,178 Elo+
Solo
Heimdallr
Heimdallr
habbe112
Heimdallr
Level 22
God Stats
17W - 13L
1,550 SR
Queue Stats
328W - 352L
1,126 Elo+
Solo
Susano
Susano
osamabrash
Susano
Level 28
God Stats
15W - 13L
1,276 SR
Queue Stats
213W - 249L
1,104 Elo+
Party 2
Neith
Neith
sanity_zapper1
Neith
Level 23
God Stats
32W - 42L
1,312 SR
Queue Stats
525W - 497L
1,302 Elo+
Solo
Team Averages
Level 25
1,396 SR
1,169 Elo+

VS

Team Averages
Level 19
1,298 SR
1,044 Elo+
Pele
Pele
NDS Coma
Pele
Level 26
God Stats
3W - 5L
1,224 SR
Queue Stats
22W - 51L
1,047 Elo+
Party 1
Xbalanque
Xbalanque
NDS Joker
Xbalanque
Level 29
God Stats
0W - 4L
1,238 SR
Queue Stats
55W - 116L
1,079 Elo+
Party 1
Cerberus
Cerberus
arthur_orei
Cerberus
Level 16
God Stats
2W - 2L
1,480 SR
Queue Stats
12W - 23L
1,091 Elo+
Solo
Yemoja
Yemoja
llpregoll
Yemoja
Level 15
God Stats
60W - 81L
1,298 SR
Queue Stats
122W - 160L
1,065 Elo+
Solo
Thor
Thor
tolias_l
Thor
Level 8
God Stats
9W - 8L
1,249 SR
Queue Stats
37W - 36L
938 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Malikun
Pele
19
11 / 2 / 8
13,437
517
13,617
11,240
5,137
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
13 / 7 / 6
13,448
517
21,329
22,278
32,326
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
habbe112
Heimdallr
18
2 / 3 / 10
13,052
502
15,775
18,402
10,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
osamabrash
Susano
19
8 / 2 / 10
13,206
508
15,723
15,979
15,772
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 1 / 9
14,652
564
16,652
8,864
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
6 / 6 / 2
12,763
491
9,690
19,011
7,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
NDS Joker
Xbalanque
14
4 / 13 / 5
10,015
385
13,253
17,864
5,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
arthur_orei
Cerberus
13
0 / 14 / 5
8,437
325
6,749
22,873
9,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
llpregoll
Yemoja
17
2 / 6 / 5
10,215
393
12,196
17,751
14,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
17
2 / 6 / 6
10,641
409
9,010
22,675
10,205
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
45
Kills
14
15
Deaths
45
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
Malikun
Pele
11
2
8
7.5
L
Pele
6
6
2
1.17
L
Xbalanque
NDS Joker
Xbalanque
4
13
5
0.5
L
Cerberus
arthur_orei
Cerberus
0
14
5
0.18
W
13
7
6
2.29
W
Heimdallr
habbe112
Heimdallr
2
3
10
2.33
L
Yemoja
llpregoll
Yemoja
2
6
5
0.75
W
Susano
osamabrash
Susano
8
2
10
6.5
W
11
1
9
15.5
L
Thor
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,096
Damage
50,898
76,763
Taken
100,174
68,132
Mitigated
47,618
16,715
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Malikun
Pele
13,617
3,105
195
3,610
11,240
5,137
1,324
2,276
8,964
0
67,480
L
Pele
9,690
4,651
0
2,084
19,011
7,297
0
5,149
13,637
0
82,064
L
Xbalanque
NDS Joker
Xbalanque
13,253
8,314
0
1,946
17,864
5,597
357
5,569
11,970
0
55,309
L
Cerberus
arthur_orei
Cerberus
6,749
198
867
2,739
22,873
9,640
0
4,287
18,436
24,825
0
W
21,329
2,970
477
3,205
22,278
32,326
1,294
3,767
18,511
63,421
0
W
Heimdallr
habbe112
Heimdallr
15,775
9,080
0
3,163
18,402
10,549
2,999
5,317
13,085
0
70,357
L
Yemoja
llpregoll
Yemoja
12,196
2,450
2,664
3,137
17,751
14,879
310
4,048
13,578
53,837
0
W
Susano
osamabrash
Susano
15,723
5,791
466
2,070
15,979
15,772
421
5,041
10,938
15,859
47,252
W
16,652
12,394
0
3,529
8,864
4,348
9,129
2,544
6,320
0
101,218
L
Thor
9,010
2,105
0
636
22,675
10,205
532
4,438
17,963
0
47,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,795
Gold Earned
52,071
528
Minions Killed
399
0
Camps Cleared
0
2,126,988
Distance Traveled
1,940,891
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,437
517
80
3
0
524,831
1
L
Pele
12,763
491
114
4
0
486,982
0
L
Xbalanque
10,015
385
85
3
0
267,482
6
L
Cerberus
8,437
325
39
2
0
316,795
2
W
Cthulhu
13,448
517
82
3
0
392,448
2
W
Heimdallr
13,052
502
136
5
0
358,686
0
L
Yemoja
10,215
393
90
3
0
389,952
7
W
Susano
13,206
508
81
3
0
460,234
4
W
Neith
14,652
564
149
6
0
390,789
0
L
Thor
10,641
409
71
3
0
479,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role