Player Matchup

Anubis
Anubis
FJbrawler
Anubis
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 6L
1,608 Elo+
Party 1
Olorun
Olorun
Geeker05
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Gothryx
Cthulhu
Level 83
God Stats
11W - 19L
1,319 SR
Queue Stats
329W - 329L
1,384 Elo+
Party 1
Artemis
Artemis
VictorWLC
Artemis
Level 26
God Stats
6W - 7L
1,327 SR
Queue Stats
15W - 20L
1,424 Elo+
Solo
Hel
Hel
xlight-yagamiix
Hel
Level 16
God Stats
15W - 11L
1,573 SR
Queue Stats
45W - 34L
1,496 Elo+
Solo
Team Averages
Level 27
1,444 SR
1,452 Elo+

VS

Team Averages
Level 19
1,612 SR
1,563 Elo+
Cthulhu
Cthulhu
ElGUERO956
Cthulhu
Level 14
God Stats
10W - 8L
1,772 SR
Queue Stats
11W - 11L
1,638 Elo+
Party 2
Zeus
Zeus
FireWolf2500
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Medusa
Medusa
HeathJacksonHea
Medusa
Level 29
God Stats
6W - 4L
1,733 SR
Queue Stats
200W - 189L
1,608 Elo+
Solo
Set
Set
Ix tendopain xI
Set
Level 29
God Stats
23W - 23L
1,557 SR
Queue Stats
136W - 102L
1,495 Elo+
Solo
Hercules
Hercules
STRAND0G
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FJbrawler
Anubis
19
2 / 5 / 9
12,891
859
3,649
10,376
2,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Geeker05
Olorun
20
1 / 11 / 11
12,963
864
10,744
21,147
9,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Gothryx
Cthulhu
20
13 / 3 / 24
18,561
1,237
38,952
28,978
12,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
VictorWLC
Artemis
20
10 / 3 / 12
15,763
1,051
18,480
18,328
6,741
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
20 / 2 / 9
16,936
1,129
22,143
16,341
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElGUERO956
Cthulhu
20
2 / 2 / 12
13,972
931
22,246
15,408
7,961
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 15 / 7
12,773
852
3,205
20,613
6,448
20
6 / 6 / 6
15,104
1,007
20,286
15,062
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 10 / 8
15,843
1,056
25,295
21,953
6,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
STRAND0G
Hercules
20
5 / 13 / 7
14,011
934
18,538
29,065
14,994
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
46
Kills
24
24
Deaths
46
65
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElGUERO956
Cthulhu
2
2
12
4
W
Anubis
FJbrawler
Anubis
2
5
9
1.3
L
0
15
7
0.23
W
Olorun
Geeker05
Olorun
1
11
11
0.59
W
Cthulhu
Gothryx
Cthulhu
13
3
24
8.33
L
6
6
6
1.5
L
11
10
8
1.5
L
Hercules
STRAND0G
Hercules
5
13
7
0.65
W
Artemis
VictorWLC
Artemis
10
3
12
5.33
W
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,968
Damage
89,570
95,170
Taken
102,101
37,450
Mitigated
41,106
23,088
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElGUERO956
Cthulhu
22,246
570
1,085
3,779
15,408
7,961
0
11,692
3,716
39,807
0
W
Anubis
FJbrawler
Anubis
3,649
1,007
0
869
10,376
2,399
0
983
9,293
11,047
0
L
3,205
1,601
0
168
20,613
6,448
0
16,499
4,114
20,781
0
W
Olorun
Geeker05
Olorun
10,744
8,014
562
2,517
21,147
9,987
0
4,885
16,116
21,893
0
W
Cthulhu
Gothryx
Cthulhu
38,952
3,354
405
8,174
28,978
12,964
0
11,697
16,896
84,869
0
L
20,286
7,781
0
626
15,062
4,986
0
11,279
3,783
0
86,426
L
25,295
11,886
267
1,721
21,953
6,717
0
16,588
5,365
0
41,135
L
Hercules
STRAND0G
Hercules
18,538
8,180
0
4,345
29,065
14,994
0
19,430
9,635
0
28,134
W
Artemis
VictorWLC
Artemis
18,480
9,074
295
1,692
18,328
6,741
0
2,652
15,501
0
45,952
W
22,143
608
2,464
6,110
16,341
5,359
0
4,278
11,913
29,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,114
Gold Earned
71,703
238
Minions Killed
267
10
Camps Cleared
11
1,170,588
Distance Traveled
1,352,754
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,972
931
30
2
0
339,688
0
W
Anubis
12,891
859
25
2
1
158,131
0
L
Zeus
12,773
852
22
1
1
194,577
3
W
Olorun
12,963
864
29
2
2
166,946
0
W
Cthulhu
18,561
1,237
117
8
1
287,259
0
L
Medusa
15,104
1,007
157
10
3
289,365
1
L
Set
15,843
1,056
33
2
7
269,985
1
L
Hercules
14,011
934
25
2
0
259,139
0
W
Artemis
15,763
1,051
50
3
5
244,389
1
W
Hel
16,936
1,129
17
1
1
313,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role