Player Matchup

Cthulhu
Cthulhu
Hamlinisbeast
Cthulhu
Level 22
God Stats
0W - 2L
1,275 SR
Queue Stats
43W - 45L
1,169 Elo+
Solo
Nemesis
Nemesis
Scanibus
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 69L
1,302 Elo+
Solo
Olorun
Olorun
SillyVenus3612
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,117 Elo+
Solo
King Arthur
King Arthur
guynacolagist
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,172 Elo+
Solo
Cernunnos
Cernunnos
mahead213
Cernunnos
Level 12
God Stats
24W - 30L
1,344 SR
Queue Stats
28W - 35L
1,201 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,192 Elo+

VS

Team Averages
Level 11
1,348 SR
1,178 Elo+
Ares
Ares
FG_AlvAro9
Ares
Level 3
God Stats
1W - 2L
1,209 SR
Queue Stats
1W - 4L
1,052 Elo+
Party 1
Olorun
Olorun
Hector__Gmz
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
JayWedoONmixer
Medusa
Level 31
God Stats
160W - 154L
1,401 SR
Queue Stats
291W - 299L
1,235 Elo+
Solo
Cthulhu
Cthulhu
guillemaca
Cthulhu
Level 15
God Stats
1W - 2L
1,315 SR
Queue Stats
4W - 5L
1,052 Elo+
Party 1
Artemis
Artemis
polaxtex
Artemis
Level 3
God Stats
2W - 1L
1,315 SR
Queue Stats
4W - 10L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 6 / 10
14,775
1,055
26,726
19,796
13,879
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Scanibus
Nemesis
20
17 / 13 / 2
17,410
1,244
33,616
27,839
12,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 3 / 5
12,178
870
8,978
10,886
4,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
guynacolagist
King Arthur
19
0 / 12 / 12
12,849
918
8,297
25,137
28,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
mahead213
Cernunnos
20
0 / 6 / 11
13,326
952
18,528
18,824
7,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 26
14,574
1,041
14,199
24,597
32,352
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
20
8 / 10 / 18
14,291
1,021
16,292
21,964
9,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 2 / 16
16,598
1,186
24,685
17,003
6,734
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
guillemaca
Cthulhu
20
5 / 3 / 17
14,217
1,016
15,656
22,486
30,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
polaxtex
Artemis
20
8 / 5 / 21
15,319
1,094
21,656
17,585
6,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
138
22
Kills
40
40
Deaths
22
40
Assists
98
Player
Kills
Deaths
Assists
KDA
W
6
2
26
9.5
L
Cthulhu
4
6
10
1.5
W
Olorun
8
10
18
1.7
W
13
2
16
10.5
L
Nemesis
Scanibus
Nemesis
17
13
2
1.38
L
1
3
5
1.17
W
Cthulhu
guillemaca
Cthulhu
5
3
17
4.5
L
King Arthur
guynacolagist
King Arthur
0
12
12
0.5
L
Cernunnos
mahead213
Cernunnos
0
6
11
0.92
W
Artemis
polaxtex
Artemis
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,145
Damage
92,488
102,482
Taken
103,635
67,222
Mitigated
85,518
12,846
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,199
2,941
0
0
24,597
32,352
0
7,090
17,207
22,776
0
L
Cthulhu
26,726
125
1,522
1,259
19,796
13,879
0
9,069
10,304
64,068
0
W
Olorun
16,292
12,138
2,194
4,062
21,964
9,040
0
9,200
12,639
32,576
0
W
24,685
12,669
0
5,112
17,003
6,734
0
5,864
11,089
0
61,313
L
Nemesis
Scanibus
Nemesis
33,616
18,877
0
1,052
27,839
12,382
0
9,669
17,786
0
49,902
L
8,978
3,971
1,568
4,677
10,886
4,681
0
6,070
4,816
23,706
0
W
Cthulhu
guillemaca
Cthulhu
15,656
1,015
1,213
932
22,486
30,913
0
8,014
14,037
28,425
0
L
King Arthur
guynacolagist
King Arthur
8,297
2,154
0
2,718
25,137
28,679
0
12,799
11,041
0
20,689
L
Cernunnos
mahead213
Cernunnos
18,528
14,045
0
50
18,824
7,601
0
8,540
10,284
0
43,520
W
Artemis
polaxtex
Artemis
21,656
15,742
0
2,078
17,585
6,479
0
5,536
11,999
0
44,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,538
Gold Earned
74,999
221
Minions Killed
237
7
Camps Cleared
7
1,064,709
Distance Traveled
1,304,328
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,574
1,041
21
2
0
296,309
0
L
Cthulhu
14,775
1,055
102
7
0
249,104
2
W
Olorun
14,291
1,021
41
3
0
203,265
3
W
Medusa
16,598
1,186
81
6
7
299,993
0
L
Nemesis
17,410
1,244
30
2
4
272,089
0
L
Olorun
12,178
870
30
2
0
125,939
0
W
Cthulhu
14,217
1,016
41
3
0
263,401
1
L
King Arthur
12,849
918
17
1
1
175,187
3
L
Cernunnos
13,326
952
42
3
2
242,390
0
W
Artemis
15,319
1,094
53
4
0
241,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role