Player Matchup

Neith
Neith
Alacran28Altera
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Thor
Thor
AngelIz--
Thor
Level 11
God Stats
1W - 1L
1,203 SR
Queue Stats
3W - 2L
1,620 Elo+
Solo
Cthulhu
Cthulhu
DeltaVance43
Cthulhu
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 29L
1,234 Elo+
Solo
Team Averages
Level 17
1,401 SR
1,451 Elo+

VS

Team Averages
Level 52
1,451 SR
1,149 Elo+
Cernunnos
Cernunnos
CHRTMN
Cernunnos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,195 Elo+
Solo
Anubis
Anubis
FaceDownnn
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,245 Elo+
Solo
Mulan
Mulan
racoonmanboy
Mulan
Level 11
God Stats
3W - 14L
1,352 SR
Queue Stats
27W - 34L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
8,185
546
3,902
11,558
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Thor
10
1 / 14 / 2
8,284
552
3,324
16,239
4,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DeltaVance43
Cthulhu
13
3 / 7 / 0
10,001
667
12,906
20,389
13,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHRTMN
Cernunnos
15
9 / 1 / 12
11,524
768
14,959
7,604
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
FaceDownnn
Anubis
14
11 / 3 / 9
11,581
772
13,325
10,203
4,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 14
11,101
740
10,899
9,386
9,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
26
26
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Thor
1
14
2
0.14
W
Cernunnos
CHRTMN
Cernunnos
9
1
12
15
L
Cthulhu
DeltaVance43
Cthulhu
3
7
0
0.43
W
Anubis
FaceDownnn
Anubis
11
3
9
5.17
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
39,183
48,186
Taken
27,193
21,417
Mitigated
16,875
2,509
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
1,044
0
791
11,558
3,852
0
2,401
9,157
0
18,666
L
Thor
3,324
502
0
466
16,239
4,435
0
5,196
11,043
0
16,677
W
Cernunnos
CHRTMN
Cernunnos
14,959
7,368
219
1,773
7,604
2,944
1,378
3,913
3,691
0
43,486
L
Cthulhu
DeltaVance43
Cthulhu
12,906
761
350
902
20,389
13,130
0
5,764
14,625
36,469
0
W
Anubis
FaceDownnn
Anubis
13,325
810
108
4,574
10,203
4,809
436
4,683
5,520
45,792
0
W
10,899
2,425
609
2,938
9,386
9,122
1,014
4,983
4,403
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
34,206
83
Minions Killed
119
0
Camps Cleared
0
655,022
Distance Traveled
675,970
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,185
546
20
1
0
231,894
1
L
Thor
8,284
552
24
2
0
181,997
0
W
Cernunnos
11,524
768
58
4
0
241,720
2
L
Cthulhu
10,001
667
39
3
0
241,131
0
W
Anubis
11,581
772
41
3
0
219,540
2
W
Mulan
11,101
740
20
1
0
214,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role