Player Matchup

Hel
Hel
 
Hel
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Afro__Boy
Cthulhu
Level 51
God Stats
30W - 40L
1,452 SR
Queue Stats
181W - 201L
1,299 Elo+
Solo
Terra
Terra
Deepweb_TCC
Terra
Level 49
God Stats
1W - 0L
1,426 SR
Queue Stats
2W - 2L
1,167 Elo+
Solo
Kali
Kali
SyoSage
Kali
Level 101
God Stats
3W - 1L
1,709 SR
Queue Stats
72W - 76L
1,435 Elo+
Party 2
Hercules
Hercules
Thiccclock
Hercules
Level 104
God Stats
15W - 13L
1,495 SR
Queue Stats
102W - 90L
1,398 Elo+
Party 2
Team Averages
Level 76
1,516 SR
1,360 Elo+

VS

Team Averages
Level 54
1,497 SR
1,351 Elo+
Cthulhu
Cthulhu
Big Deebus
Cthulhu
Level 57
God Stats
1W - 5L
1,419 SR
Queue Stats
12W - 29L
1,238 Elo+
Party 1
Achilles
Achilles
Bonshaquilla
Achilles
Level 79
God Stats
0W - 1L
1,878 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
DrPoppins
Ra
Level 28
God Stats
0W - 1L
1,190 SR
Queue Stats
5W - 13L
1,155 Elo+
Party 1
Heimdallr
Heimdallr
LuisMX261
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,365 Elo+
Solo
Chaac
Chaac
MyDuckRamen
Chaac
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 5 / 25
15,282
764
14,281
18,542
8,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Afro__Boy
Cthulhu
20
3 / 6 / 22
14,611
731
30,677
29,837
21,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 7 / 23
16,273
814
18,192
32,394
35,857
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kali
SyoSage
Kali
20
22 / 9 / 6
22,932
1,147
35,206
27,247
15,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Thiccclock
Hercules
20
9 / 5 / 16
15,481
774
23,100
29,876
37,937
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Deebus
Cthulhu
19
1 / 9 / 18
13,600
680
19,041
30,568
13,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Bonshaquilla
Achilles
20
17 / 7 / 10
18,171
909
37,995
33,619
30,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 8 / 12
15,415
771
17,775
20,350
7,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
LuisMX261
Heimdallr
18
5 / 11 / 10
14,133
707
14,136
22,153
7,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 9 / 17
14,180
709
20,404
35,413
23,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
99
44
Kills
32
32
Deaths
44
92
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
5
25
3.5
W
Cthulhu
Afro__Boy
Cthulhu
3
6
22
2.33
L
Cthulhu
Big Deebus
Cthulhu
1
9
18
1.11
L
Achilles
Bonshaquilla
Achilles
17
7
10
3.14
W
5
7
23
2.36
L
6
8
12
1.5
L
Heimdallr
LuisMX261
Heimdallr
5
11
10
0.91
L
3
9
17
1.28
W
Kali
SyoSage
Kali
22
9
6
2.78
W
Hercules
Thiccclock
Hercules
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,456
Damage
109,351
137,896
Taken
142,103
118,758
Mitigated
82,358
57,055
Healing
41,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,281
1,257
10,659
5,373
18,542
8,090
724
3,787
14,605
30,696
0
W
Cthulhu
Afro__Boy
Cthulhu
30,677
3,284
1,582
5,478
29,837
21,594
2,362
11,517
18,100
73,391
0
L
Cthulhu
Big Deebus
Cthulhu
19,041
466
1,958
4,721
30,568
13,216
921
13,797
16,520
40,023
0
L
Achilles
Bonshaquilla
Achilles
37,995
17,511
0
8,813
33,619
30,866
1,161
15,522
17,470
3,129
52,543
W
18,192
2,022
8,038
7,554
32,394
35,857
1,028
7,738
24,353
35,682
0
L
17,775
3,084
6,238
6,596
20,350
7,464
1,032
9,766
10,507
54,466
0
L
Heimdallr
LuisMX261
Heimdallr
14,136
5,546
0
1,478
22,153
7,696
810
10,966
10,951
0
30,273
L
20,404
3,488
0
11,477
35,413
23,116
347
14,649
20,347
0
57,119
W
Kali
SyoSage
Kali
35,206
18,516
0
7,904
27,247
15,280
2,322
6,530
20,592
0
102,022
W
Hercules
Thiccclock
Hercules
23,100
6,764
724
9,743
29,876
37,937
191
9,408
20,468
0
48,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,579
Gold Earned
75,499
378
Minions Killed
313
8
Camps Cleared
3
1,736,857
Distance Traveled
1,660,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,282
764
40
2
0
300,538
0
W
Cthulhu
14,611
731
105
5
1
338,130
1
L
Cthulhu
13,600
680
59
3
1
367,256
0
L
Achilles
18,171
909
33
2
1
349,317
0
W
Terra
16,273
814
34
2
0
382,372
1
L
Ra
15,415
771
119
6
1
317,029
1
L
Heimdallr
14,133
707
20
1
0
293,843
0
L
Chaac
14,180
709
82
4
0
333,054
1
W
Kali
22,932
1,147
135
7
5
349,820
2
W
Hercules
15,481
774
64
3
2
365,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role