Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ACCELARET0R
Poseidon
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 40L
1,820 Elo+
Solo
Amaterasu
Amaterasu
Delenci
Amaterasu
Level 25
God Stats
8W - 6L
1,548 SR
Queue Stats
39W - 49L
1,361 Elo+
Solo
Heimdallr
Heimdallr
Ghostsdt
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,322 Elo+
Solo
Jormungandr
Jormungandr
yazeed4221
Jormungandr
Level 25
God Stats
0W - 2L
1,192 SR
Queue Stats
34W - 39L
1,332 Elo+
Solo
Team Averages
Level 23
1,448 SR
1,467 Elo+

VS

Team Averages
Level 24
1,499 SR
1,368 Elo+
Fenrir
Fenrir
SetEsrt
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,070 Elo+
Solo
Arachne
Arachne
Vulcury
Arachne
Level 28
God Stats
4W - 4L
1,312 SR
Queue Stats
161W - 172L
1,382 Elo+
Solo
Hera
Hera
Yuntaraphon
Hera
Level 26
God Stats
4W - 3L
1,506 SR
Queue Stats
10W - 11L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ksdjfhg
Cthulhu
Level 26
God Stats
13W - 5L
1,679 SR
Queue Stats
61W - 52L
1,480 Elo+
Solo
Freya
Freya
thatguy357
Freya
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 62L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
2,603
521
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ACCELARET0R
Poseidon
6
0 / 1 / 0
3,517
703
1,273
2,141
664
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Delenci
Amaterasu
5
2 / 2 / 1
3,564
713
1,773
3,954
1,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Ghostsdt
Heimdallr
6
1 / 3 / 2
3,776
755
974
3,246
891
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
yazeed4221
Jormungandr
6
0 / 1 / 0
3,620
724
431
2,393
1,293
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SetEsrt
Fenrir
5
3 / 1 / 0
3,884
777
993
2,513
519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
Vulcury
Arachne
6
0 / 0 / 1
3,898
780
475
2,349
546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 0
3,694
739
882
1,355
332
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ksdjfhg
Cthulhu
6
2 / 2 / 3
4,074
815
3,311
2,498
733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
6
1 / 0 / 0
3,685
737
1,503
2,680
780
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
Poseidon
ACCELARET0R
Poseidon
0
1
0
0
L
Amaterasu
Delenci
Amaterasu
2
2
1
1.25
L
Heimdallr
Ghostsdt
Heimdallr
1
3
2
0.67
W
Fenrir
SetEsrt
Fenrir
3
1
0
3
W
Arachne
Vulcury
Arachne
0
0
1
0.5
W
1
0
0
1
W
Cthulhu
ksdjfhg
Cthulhu
2
2
3
1.75
W
Freya
1
0
0
1
L
Jormungandr
yazeed4221
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,451
Damage
7,164
11,734
Taken
11,395
4,505
Mitigated
2,910
2,125
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
634
L
Poseidon
ACCELARET0R
Poseidon
1,273
90
0
250
2,141
664
232
1,503
638
14,335
0
L
Amaterasu
Delenci
Amaterasu
1,773
508
0
1,665
3,954
1,657
0
1,395
2,559
0
6,337
L
Heimdallr
Ghostsdt
Heimdallr
974
635
0
210
3,246
891
0
1,916
1,330
0
7,840
W
Fenrir
SetEsrt
Fenrir
993
241
0
721
2,513
519
0
0
2,488
0
6,862
W
Arachne
Vulcury
Arachne
475
376
0
1,580
2,349
546
0
151
2,198
0
17,000
W
882
58
0
250
1,355
332
0
392
963
10,834
0
W
Cthulhu
ksdjfhg
Cthulhu
3,311
579
106
258
2,498
733
0
0
2,358
14,206
0
W
Freya
1,503
536
0
926
2,680
780
0
1,161
1,519
11,693
0
L
Jormungandr
yazeed4221
Jormungandr
431
48
0
0
2,393
1,293
0
882
1,511
10,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,080
Gold Earned
19,235
80
Minions Killed
101
0
Camps Cleared
0
410,811
Distance Traveled
559,284
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,603
521
1
0
0
11,347
0
L
Poseidon
3,517
703
25
5
0
103,788
2
L
Amaterasu
3,564
713
9
2
0
88,151
2
L
Heimdallr
3,776
755
20
4
0
120,926
0
W
Fenrir
3,884
777
11
2
0
125,219
1
W
Arachne
3,898
780
41
8
0
113,012
0
W
Hera
3,694
739
13
3
0
108,473
3
W
Cthulhu
4,074
815
15
3
0
121,476
1
W
Freya
3,685
737
21
4
0
91,104
1
L
Jormungandr
3,620
724
25
5
0
86,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role