Player Matchup

Cthulhu
Cthulhu
Dopamine6969
Cthulhu
Level 17
God Stats
2W - 2L
1,499 SR
Queue Stats
37W - 40L
1,251 Elo+
Party 1
Chaac
Chaac
Koalgore
Chaac
Level 67
God Stats
0W - 4L
1,184 SR
Queue Stats
63W - 108L
1,333 Elo+
Party 1
Sol
Sol
Pantasia
Sol
Level 49
God Stats
10W - 9L
1,623 SR
Queue Stats
50W - 95L
1,294 Elo+
Party 1
Team Averages
Level 44
1,435 SR
1,293 Elo+

VS

Team Averages
Level 41
1,387 SR
1,245 Elo+
Sun Wukong
Sun Wukong
Kodigo13
Sun Wukong
Level 23
God Stats
1W - 1L
1,561 SR
Queue Stats
14W - 14L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
OBELIS69
Kukulkan
Level 16
God Stats
1W - 1L
1,099 SR
Queue Stats
1W - 7L
874 Elo+
Solo
Jormungandr
Jormungandr
raulvotoa19
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 75L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dopamine6969
Cthulhu
18
3 / 2 / 4
14,923
649
21,883
23,471
31,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Koalgore
Chaac
16
3 / 4 / 3
13,067
568
17,991
28,160
27,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 7 / 4
12,907
561
15,500
22,473
8,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kodigo13
Sun Wukong
17
3 / 1 / 8
13,859
603
18,968
22,933
33,739
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
OBELIS69
Kukulkan
19
8 / 3 / 3
14,965
651
21,796
16,225
7,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
raulvotoa19
Jormungandr
17
2 / 3 / 9
14,544
632
17,003
29,378
38,589
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dopamine6969
Cthulhu
3
2
4
2.5
L
Chaac
Koalgore
Chaac
3
4
3
1.13
W
Sun Wukong
Kodigo13
Sun Wukong
3
1
8
7
W
Kukulkan
OBELIS69
Kukulkan
8
3
3
3.17
L
1
7
4
0.43
W
Jormungandr
raulvotoa19
Jormungandr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,374
Damage
57,767
74,104
Taken
68,536
67,526
Mitigated
79,999
26,493
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dopamine6969
Cthulhu
21,883
492
3,243
5,765
23,471
31,780
187
14,645
8,487
72,844
0
L
Chaac
Koalgore
Chaac
17,991
4,796
775
8,073
28,160
27,120
124
13,177
14,558
0
46,729
W
Sun Wukong
Kodigo13
Sun Wukong
18,968
4,361
1,183
5,794
22,933
33,739
368
12,148
10,785
986
45,742
W
Kukulkan
OBELIS69
Kukulkan
21,796
2,016
0
5,777
16,225
7,671
2,043
10,100
6,125
106,986
0
L
15,500
6,656
0
8,637
22,473
8,626
199
11,657
10,541
78,096
0
W
Jormungandr
raulvotoa19
Jormungandr
17,003
4,496
998
3,022
29,378
38,589
420
15,214
14,164
64,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
43,368
242
Minions Killed
251
0
Camps Cleared
0
1,193,017
Distance Traveled
1,163,991
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,923
649
98
4
0
392,009
6
L
Chaac
13,067
568
53
2
0
441,235
1
W
Sun Wukong
13,859
603
51
2
0
424,638
0
W
Kukulkan
14,965
651
132
6
0
377,513
2
L
Sol
12,907
561
91
4
0
359,773
3
W
Jormungandr
14,544
632
68
3
0
361,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role