Player Matchup
Team Averages
Gold IV
Average Tier
Level 148
1,500 SR
1,500
MMR
VS
Team Averages
Silver III
Average Tier
Level 79
1,500 SR
1,680
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
4,051
1,350
1,163
1,317
385
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Odysseus' Bow
+35%
Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Boots
+6%
Movement Speed
6
1 / 2 / 3
3,752
1,251
881
2,175
655
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
VS
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,051
1,350
12
4
0
58,221
0
W
3,752
1,251
11
4
0
51,463
1
L
2,784
928
0
0
0
31,039
1
W
3,177
1,059
0
0
0
36,085
0
L
2,992
997
0
0
0
6,315
0
L
2,892
964
0
0
0
21,395
0