Player Matchup

Janus
Janus
Alexgp10
Janus
Level 87
God Stats
20W - 20L
1,637 SR
Queue Stats
751W - 682L
1,550 Elo+
Party 2
Awilix
Awilix
El_Soles
Awilix
Level 124
God Stats
1W - 2L
1,439 SR
Queue Stats
424W - 355L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
Indra132
Cthulhu
Level 104
God Stats
22W - 9L
1,686 SR
Queue Stats
455W - 348L
1,617 Elo+
Party 2
Rama
Rama
Markitos956
Rama
Level 130
God Stats
15W - 10L
1,643 SR
Queue Stats
584W - 476L
1,584 Elo+
Party 2
Achilles
Achilles
jajavi202
Achilles
Level 44
God Stats
4W - 6L
1,530 SR
Queue Stats
136W - 82L
1,632 Elo+
Party 2
Team Averages
Level 98
1,587 SR
1,593 Elo+

VS

Team Averages
Level 63
1,534 SR
1,602 Elo+
Ymir
Ymir
CondorofGondor09
Ymir
Level 65
God Stats
6W - 3L
1,537 SR
Queue Stats
235W - 121L
1,694 Elo+
Party 1
Chernobog
Chernobog
JayKrex
Chernobog
Level 43
God Stats
3W - 2L
1,297 SR
Queue Stats
158W - 74L
1,635 Elo+
Party 1
Anubis
Anubis
ProfessorGooch69
Anubis
Level 46
God Stats
37W - 29L
1,612 SR
Queue Stats
149W - 110L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Sparkschongsbif
Cthulhu
Level 41
God Stats
8W - 6L
1,718 SR
Queue Stats
142W - 134L
1,510 Elo+
Solo
Kali
Kali
WhamChaavey
Kali
Level 119
God Stats
1W - 2L
1,508 SR
Queue Stats
237W - 122L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexgp10
Janus
6
0 / 0 / 1
3,596
719
780
2,129
395
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
El_Soles
Awilix
6
1 / 1 / 0
3,766
753
1,157
2,326
780
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Indra132
Cthulhu
5
0 / 1 / 2
3,190
638
2,065
3,306
1,133
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,310
662
2,140
2,256
441
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
jajavi202
Achilles
5
2 / 0 / 0
3,673
735
1,322
2,227
584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,231
646
1,538
2,686
814
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
JayKrex
Chernobog
4
0 / 2 / 1
2,928
586
1,444
2,159
370
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,394
679
1,378
1,741
563
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
2,735
547
679
1,303
561
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
3 / 0 / 0
4,199
840
1,774
3,250
845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Alexgp10
Janus
0
0
1
0.5
L
0
0
2
1
W
Awilix
El_Soles
Awilix
1
1
0
1
W
Cthulhu
Indra132
Cthulhu
0
1
2
1
L
Chernobog
JayKrex
Chernobog
0
2
1
0.25
W
1
1
0
1
L
0
1
0
0
L
0
1
0
0
L
3
0
0
3
W
Achilles
jajavi202
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,464
Damage
6,813
12,244
Taken
11,139
3,333
Mitigated
3,153
4,706
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alexgp10
Janus
780
119
0
820
2,129
395
0
1,379
750
13,082
0
L
1,538
939
0
415
2,686
814
0
919
1,767
5,681
0
W
Awilix
El_Soles
Awilix
1,157
570
0
900
2,326
780
290
679
1,647
0
13,054
W
Cthulhu
Indra132
Cthulhu
2,065
417
0
500
3,306
1,133
0
1,118
2,188
6,671
0
L
Chernobog
JayKrex
Chernobog
1,444
922
0
396
2,159
370
0
512
1,647
0
7,889
W
2,140
1,879
0
993
2,256
441
78
321
1,935
0
13,859
L
1,378
86
0
413
1,741
563
0
780
961
13,460
0
L
679
238
0
535
1,303
561
0
0
1,188
4,488
0
L
1,774
1,125
0
1,833
3,250
845
0
634
2,591
0
13,475
W
Achilles
jajavi202
Achilles
1,322
284
0
1,493
2,227
584
0
98
2,129
0
12,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,535
Gold Earned
16,487
131
Minions Killed
88
0
Camps Cleared
0
496,563
Distance Traveled
405,765
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,596
719
32
6
0
95,191
1
L
Ymir
3,231
646
10
2
0
96,780
3
W
Awilix
3,766
753
29
6
0
105,157
2
W
Cthulhu
3,190
638
10
2
0
95,096
1
L
Chernobog
2,928
586
11
2
0
91,688
2
W
Rama
3,310
662
31
6
0
83,604
2
L
Anubis
3,394
679
30
6
0
80,552
0
L
Cthulhu
2,735
547
8
2
0
27,695
0
L
Kali
4,199
840
29
6
0
109,050
1
W
Achilles
3,673
735
29
6
0
117,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role