Player Matchup
Team Averages
Platinum I
Average Tier
Level 124
1,551 SR
1,647
MMR
VS
Team Averages
Platinum I
Average Tier
Level 94
1,500 SR
1,651
MMR
Match Stats
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,618
362
0
731
179
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
1
0 / 0 / 0
3,422
342
0
0
0
Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.
Boots
+6%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
3,417
342
0
0
0
70
0
W
3,417
342
0
0
0
45
0
W
3,417
342
0
0
0
0
0
L
3,618
362
6
1
0
44,083
0
L
3,422
342
0
0
0
0
0
L
3,422
342
0
0
0
83
0
L
3,422
342
0
0
0
0
0
W
3,417
342
0
0
0
52
0
W
3,417
342
0
0
0
0
0
L
3,422
342
0
0
0
0
0