Player Matchup

Izanami
Izanami
FELIPEFOGOBR
Izanami
Level 22
God Stats
14W - 6L
1,704 SR
Queue Stats
33W - 59L
1,048 Elo+
Solo
Guan Yu
Guan Yu
PineappleBoto56
Guan Yu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 383L
1,237 Elo+
Party 1
Discordia
Discordia
PumpkinKiNG621
Discordia
Level 47
God Stats
1W - 3L
1,307 SR
Queue Stats
75W - 125L
1,353 Elo+
Party 1
Loki
Loki
Teti4196
Loki
Level 16
God Stats
9W - 7L
1,500 SR
Queue Stats
263W - 355L
1,133 Elo+
Party 1
Apollo
Apollo
Xystint
Apollo
Level 22
God Stats
11W - 9L
1,482 SR
Queue Stats
387W - 483L
1,148 Elo+
Party 1
Team Averages
Level 27
1,499 SR
1,184 Elo+

VS

Team Averages
Level 21
1,370 SR
1,026 Elo+
Discordia
Discordia
 
Discordia
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 52L
1,019 Elo+
Solo
Mercury
Mercury
BL4CK T0XIC6714
Mercury
Level 13
God Stats
4W - 4L
1,268 SR
Queue Stats
21W - 17L
1,148 Elo+
Solo
Cthulhu
Cthulhu
Penngie
Cthulhu
Level 15
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 3L
948 Elo+
Solo
Medusa
Medusa
flocknar232
Medusa
Level 30
God Stats
12W - 16L
1,382 SR
Queue Stats
54W - 70L
1,151 Elo+
Solo
Nemesis
Nemesis
irrelev4nte
Nemesis
Level 24
God Stats
4W - 5L
1,472 SR
Queue Stats
6W - 5L
864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FELIPEFOGOBR
Izanami
19
3 / 3 / 3
12,718
578
6,566
7,919
3,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 5 / 4
11,710
532
4,838
14,969
11,495
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
PumpkinKiNG621
Discordia
17
7 / 4 / 5
11,849
539
18,344
10,950
3,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
14
2 / 5 / 4
10,858
494
4,241
12,896
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Xystint
Apollo
18
9 / 3 / 6
12,558
571
16,786
16,419
7,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 8 / 5
8,768
399
7,646
14,890
6,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 4 / 7
8,662
394
5,058
14,183
5,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Penngie
Cthulhu
11
0 / 3 / 4
7,314
332
1,698
12,256
5,280
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
18
11 / 7 / 1
11,791
536
23,264
17,627
7,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
irrelev4nte
Nemesis
10
3 / 4 / 2
7,646
348
5,218
10,316
4,053
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
26
Kills
19
20
Deaths
26
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
8
5
0.69
L
2
4
7
1.38
W
Izanami
FELIPEFOGOBR
Izanami
3
3
3
1.5
L
Cthulhu
Penngie
Cthulhu
0
3
4
0.67
W
5
5
4
1.4
W
Discordia
PumpkinKiNG621
Discordia
7
4
5
2.38
W
Loki
2
5
4
0.8
W
Apollo
Xystint
Apollo
9
3
6
4
L
Medusa
11
7
1
1.64
L
Nemesis
irrelev4nte
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
42,884
63,153
Taken
69,272
30,686
Mitigated
28,354
22,031
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,646
978
0
381
14,890
6,440
58
4,629
10,261
34,120
0
L
5,058
2,871
0
949
14,183
5,369
0
5,130
9,053
0
32,996
W
Izanami
FELIPEFOGOBR
Izanami
6,566
4,530
0
2,242
7,919
3,215
5,278
2,259
5,660
0
76,315
L
Cthulhu
Penngie
Cthulhu
1,698
441
94
500
12,256
5,280
0
3,108
9,148
12,346
0
W
4,838
1,034
1,846
3,786
14,969
11,495
573
2,082
12,887
0
22,799
W
Discordia
PumpkinKiNG621
Discordia
18,344
1,777
0
2,836
10,950
3,707
2,616
1,866
9,084
65,515
0
W
Loki
4,241
2,612
0
2,571
12,896
4,420
513
1,213
11,683
0
43,431
W
Apollo
Xystint
Apollo
16,786
11,159
0
8,750
16,419
7,849
5,504
1,924
14,495
0
71,554
L
Medusa
23,264
9,260
0
2,670
17,627
7,212
1,836
2,414
15,213
0
85,435
L
Nemesis
irrelev4nte
Nemesis
5,218
2,373
0
1,547
10,316
4,053
0
3,063
7,253
0
19,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,693
Gold Earned
44,181
463
Minions Killed
284
0
Camps Cleared
0
1,806,075
Distance Traveled
1,678,500
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,768
399
32
1
0
319,193
0
L
Mercury
8,662
394
60
3
0
446,134
0
W
Izanami
12,718
578
157
7
0
276,617
0
L
Cthulhu
7,314
332
25
1
0
263,279
0
W
Guan Yu
11,710
532
42
2
0
404,423
1
W
Discordia
11,849
539
88
4
0
360,427
0
W
Loki
10,858
494
63
3
0
406,350
3
W
Apollo
12,558
571
113
5
0
358,258
0
L
Medusa
11,791
536
144
7
0
330,737
4
L
Nemesis
7,646
348
23
1
0
319,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role