Player Matchup

Janus
Janus
ItsCoffins
Janus
Level 6
God Stats
3W - 1L
1,724 SR
Queue Stats
123W - 7L
1,803 Elo+
Party 1
Serqet
Serqet
Skyomi
Serqet
Level 66
God Stats
2W - 1L
1,491 SR
Queue Stats
44W - 28L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
aaa da k1lla
Xing Tian
Level 100
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 1L
1,848 Elo+
Party 1
Team Averages
Level 57
1,637 SR
1,745 Elo+

VS

Team Averages
Level 20
1,439 SR
1,369 Elo+
Ra
Ra
COvenanTT44
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,512 Elo+
Solo
Loki
Loki
VM7 the killer
Loki
Level 26
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2
Hou Yi
Hou Yi
jemorais
Hou Yi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
15 / 1 / 11
14,465
804
26,919
8,294
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Skyomi
Serqet
17
10 / 1 / 12
13,203
734
15,605
10,846
4,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
aaa da k1lla
Xing Tian
15
4 / 7 / 15
11,771
654
8,239
21,154
23,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
10,628
590
8,175
16,227
4,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 5
10,335
574
3,356
18,084
6,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
jemorais
Hou Yi
13
3 / 10 / 3
10,529
585
4,163
18,692
4,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
29
Kills
6
9
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Janus
15
1
11
20.5
W
Serqet
Skyomi
Serqet
10
1
12
16
L
1
10
5
0.35
W
Xing Tian
aaa da k1lla
Xing Tian
4
7
15
1.64
L
Hou Yi
jemorais
Hou Yi
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,763
Damage
15,694
40,294
Taken
53,003
30,661
Mitigated
15,831
4,460
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,175
851
775
3,131
16,227
4,679
0
11,247
4,400
37,441
0
W
Janus
26,919
1,018
150
1,776
8,294
3,111
184
2,460
5,834
105,648
0
W
Serqet
Skyomi
Serqet
15,605
2,043
0
490
10,846
4,475
1,423
3,080
7,766
0
46,700
L
3,356
1,032
0
0
18,084
6,181
0
11,718
5,642
0
27,933
W
Xing Tian
aaa da k1lla
Xing Tian
8,239
310
394
1,650
21,154
23,075
199
2,639
18,515
28,073
0
L
Hou Yi
jemorais
Hou Yi
4,163
2,097
0
163
18,692
4,971
0
12,242
5,739
0
20,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
31,492
224
Minions Killed
132
0
Camps Cleared
0
1,017,378
Distance Traveled
729,548
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,628
590
63
4
0
228,535
0
W
Janus
14,465
804
139
8
0
327,160
2
W
Serqet
13,203
734
63
4
0
372,942
1
L
Loki
10,335
574
51
3
0
272,098
0
W
Xing Tian
11,771
654
22
1
0
317,276
3
L
Hou Yi
10,529
585
18
1
0
228,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role