Player Matchup

Hercules
Hercules
 
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,281 Elo+
Solo
Bakasura
Bakasura
Eternal_Showman
Bakasura
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 183L
1,304 Elo+
Solo
Ymir
Ymir
Mariolun05
Ymir
Level 8
God Stats
2W - 4L
1,303 SR
Queue Stats
2W - 5L
1,131 Elo+
Solo
Zeus
Zeus
Rafeeeki
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,008 Elo+
Solo
Heimdallr
Heimdallr
Sethangel221099
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,314 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,207 Elo+

VS

Team Averages
Level 26
1,620 SR
1,332 Elo+
Kali
Kali
 
Kali
Level 27
God Stats
4W - 1L
1,581 SR
Queue Stats
45W - 39L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Lucky953
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,436 Elo+
Solo
Fenrir
Fenrir
UnleqitBlackTea
Fenrir
Level 29
God Stats
3W - 4L
1,519 SR
Queue Stats
108W - 136L
1,307 Elo+
Solo
Aphrodite
Aphrodite
antonioesilva22
Aphrodite
Level 25
God Stats
40W - 31L
1,631 SR
Queue Stats
129W - 154L
1,344 Elo+
Solo
King Arthur
King Arthur
isaque369
King Arthur
Level 21
God Stats
4W - 3L
1,868 SR
Queue Stats
110W - 134L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 6 / 12
11,434
423
12,462
26,508
28,118
Breastplate

Breastplate

+20
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
17
9 / 10 / 2
13,023
482
11,579
26,604
9,203
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 9 / 3
9,396
348
6,225
25,328
20,918
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Zeus
18
6 / 12 / 4
12,546
465
17,736
18,754
6,308
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Sethangel221099
Heimdallr
14
2 / 13 / 3
9,855
365
11,655
24,926
12,234
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
6 / 8 / 12
13,799
511
13,806
20,414
8,537
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Lucky953
Cthulhu
20
16 / 3 / 11
14,750
546
21,879
23,982
22,057
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
22 / 4 / 8
17,891
663
29,026
23,508
13,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
antonioesilva22
Aphrodite
20
2 / 1 / 22
13,767
510
19,474
17,044
10,027
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
isaque369
King Arthur
19
3 / 9 / 11
13,146
487
13,706
18,728
12,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
23
Kills
49
50
Deaths
25
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
6
12
2
W
Kali
 
Kali
6
8
12
1.5
L
Bakasura
9
10
2
1
W
Cthulhu
Lucky953
Cthulhu
16
3
11
7.17
L
0
9
3
0.17
L
Zeus
6
12
4
0.67
L
Heimdallr
Sethangel221099
Heimdallr
2
13
3
0.27
W
22
4
8
6.5
W
Aphrodite
antonioesilva22
Aphrodite
2
1
22
13
W
King Arthur
isaque369
King Arthur
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,657
Damage
97,891
122,120
Taken
103,676
76,781
Mitigated
67,418
14,859
Healing
37,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,462
4,641
0
3,686
26,508
28,118
354
8,402
18,106
1,197
39,919
W
Kali
 
Kali
13,806
8,212
0
4,462
20,414
8,537
5,361
6,467
13,443
0
71,238
L
Bakasura
11,579
9,986
0
8,762
26,604
9,203
0
4,753
21,617
0
54,837
W
Cthulhu
Lucky953
Cthulhu
21,879
2,683
829
620
23,982
22,057
2,941
3,232
20,655
77,037
0
L
6,225
1,505
0
250
25,328
20,918
149
7,908
17,420
32,331
0
L
Zeus
17,736
4,533
0
1,000
18,754
6,308
1,024
6,326
12,428
48,432
0
L
Heimdallr
Sethangel221099
Heimdallr
11,655
3,074
0
1,161
24,926
12,234
0
14,173
10,753
184
42,229
W
29,026
14,279
784
9,137
23,508
13,837
0
4,907
18,302
0
143,898
W
Aphrodite
antonioesilva22
Aphrodite
19,474
2,292
10,427
11,676
17,044
10,027
2,929
4,979
11,945
75,348
0
W
King Arthur
isaque369
King Arthur
13,706
2,976
0
0
18,728
12,960
2,172
5,460
12,511
258
57,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,254
Gold Earned
73,353
287
Minions Killed
558
0
Camps Cleared
0
1,872,411
Distance Traveled
2,594,553
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,434
423
54
2
0
374,095
1
W
Kali
13,799
511
95
4
0
529,799
0
L
Bakasura
13,023
482
67
2
0
403,630
0
W
Cthulhu
14,750
546
92
3
0
520,861
5
L
Ymir
9,396
348
47
2
0
350,515
0
L
Zeus
12,546
465
67
2
0
371,734
0
L
Heimdallr
9,855
365
52
2
0
372,437
1
W
Fenrir
17,891
663
186
7
0
547,343
0
W
Aphrodite
13,767
510
119
4
0
537,943
1
W
King Arthur
13,146
487
66
2
0
458,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role