Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,159 Elo+
Solo
Medusa
Medusa
C DUBB DA APEX
Medusa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,169 Elo+
Solo
Bakasura
Bakasura
MR GodAim
Bakasura
Level 14
God Stats
4W - 2L
1,156 SR
Queue Stats
7W - 5L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
Penngie
Cthulhu
Level 15
God Stats
1W - 1L
1,152 SR
Queue Stats
3W - 5L
1,108 Elo+
Solo
Ao Kuang
Ao Kuang
iDrxp1912
Ao Kuang
Level 17
God Stats
1W - 1L
1,216 SR
Queue Stats
8W - 8L
1,133 Elo+
Party 2
Team Averages
Level 14
1,305 SR
1,170 Elo+

VS

Team Averages
Level 13
1,453 SR
1,355 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
2W - 6L
1,329 SR
Queue Stats
57W - 59L
1,340 Elo+
Solo
Hel
Hel
 
Hel
Level 21
God Stats
2W - 1L
1,227 SR
Queue Stats
14W - 17L
1,242 Elo+
Solo
Cthulhu
Cthulhu
Isaac10073
Cthulhu
Level 7
God Stats
3W - 2L
1,707 SR
Queue Stats
5W - 12L
1,191 Elo+
Party 1
Ravana
Ravana
LB_operaioaffat
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ace11231
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
1 / 3 / 26
12,195
1,016
5,466
13,485
4,943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 20
14,240
1,187
21,783
19,727
6,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
MR GodAim
Bakasura
20
22 / 5 / 12
16,538
1,378
35,656
32,298
22,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Penngie
Cthulhu
20
4 / 3 / 20
12,735
1,061
13,384
19,915
7,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
iDrxp1912
Ao Kuang
20
12 / 3 / 19
14,560
1,213
11,378
21,004
16,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
2 / 6 / 12
11,722
977
15,893
14,856
5,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
 
Hel
18
3 / 8 / 10
12,047
1,004
17,534
16,349
4,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Isaac10073
Cthulhu
18
6 / 15 / 8
12,719
1,060
29,582
25,265
11,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 10 / 11
12,116
1,010
14,690
21,292
7,828
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
ace11231
Jormungandr
18
3 / 10 / 11
11,898
992
19,528
22,428
10,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
69
48
Kills
17
17
Deaths
49
97
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
3
26
4.67
L
Heimdallr
 
Heimdallr
2
6
12
1.33
L
Hel
 
Hel
3
8
10
1
W
9
3
20
6.33
L
Cthulhu
Isaac10073
Cthulhu
6
15
8
0.67
L
3
10
11
0.85
W
Bakasura
MR GodAim
Bakasura
22
5
12
5.6
W
Cthulhu
Penngie
Cthulhu
4
3
20
4.67
L
Jormungandr
ace11231
Jormungandr
3
10
11
0.85
W
Ao Kuang
iDrxp1912
Ao Kuang
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,667
Damage
97,227
106,429
Taken
100,190
57,628
Mitigated
39,959
17,673
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,466
3,008
0
0
13,485
4,943
0
5,685
7,800
0
20,566
L
Heimdallr
 
Heimdallr
15,893
5,048
0
1,420
14,856
5,266
0
4,878
9,264
0
39,761
L
Hel
 
Hel
17,534
4,182
1,928
1,319
16,349
4,879
0
2,940
11,887
35,284
0
W
21,783
20,239
0
0
19,727
6,073
0
12,038
7,689
0
53,223
L
Cthulhu
Isaac10073
Cthulhu
29,582
4,040
1,062
0
25,265
11,917
0
6,416
17,935
48,314
0
L
14,690
7,200
0
1,403
21,292
7,828
0
6,306
14,488
0
37,679
W
Bakasura
MR GodAim
Bakasura
35,656
24,671
0
8,761
32,298
22,770
0
20,113
12,185
0
49,893
W
Cthulhu
Penngie
Cthulhu
13,384
961
0
4,883
19,915
7,756
0
15,875
4,040
23,541
0
L
Jormungandr
ace11231
Jormungandr
19,528
6,560
486
147
22,428
10,069
0
4,222
17,066
42,577
0
W
Ao Kuang
iDrxp1912
Ao Kuang
11,378
4,231
0
4,029
21,004
16,086
0
12,933
8,071
15,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,268
Gold Earned
60,502
194
Minions Killed
242
3
Camps Cleared
1
1,056,018
Distance Traveled
1,068,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,195
1,016
32
3
0
240,011
1
L
Heimdallr
11,722
977
50
4
0
234,866
0
L
Hel
12,047
1,004
43
4
1
173,122
0
W
Medusa
14,240
1,187
79
7
1
202,994
0
L
Cthulhu
12,719
1,060
33
3
0
229,613
0
L
Ravana
12,116
1,010
72
6
0
212,888
0
W
Bakasura
16,538
1,378
63
5
1
240,036
3
W
Cthulhu
12,735
1,061
17
1
0
156,895
0
L
Jormungandr
11,898
992
44
4
0
217,720
2
W
Ao Kuang
14,560
1,213
3
0
1
216,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role