Player Matchup

Apollo
Apollo
Artemchik124
Apollo
Level 16
God Stats
35W - 45L
1,484 SR
Queue Stats
68W - 82L
1,406 Elo+
Party 1
Discordia
Discordia
Felice1812
Discordia
Level 26
God Stats
49W - 59L
1,495 SR
Queue Stats
122W - 149L
1,426 Elo+
Party 1
Bakasura
Bakasura
Lawforall
Bakasura
Level 17
God Stats
4W - 8L
1,376 SR
Queue Stats
71W - 83L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
MaksMax
Cthulhu
Level 33
God Stats
37W - 31L
1,652 SR
Queue Stats
140W - 180L
1,428 Elo+
Party 1
Hel
Hel
hizy
Hel
Level 15
God Stats
14W - 5L
1,867 SR
Queue Stats
24W - 14L
1,675 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,467 Elo+

VS

Team Averages
Level 17
1,540 SR
1,495 Elo+
Izanami
Izanami
Foxey20
Izanami
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
185W - 185L
1,558 Elo+
Party 2
Neith
Neith
TamiroLesise
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Zeus
Zeus
fabianbn88
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
warstorm20
The Morrigan
Level 27
God Stats
1W - 3L
1,699 SR
Queue Stats
181W - 156L
1,525 Elo+
Party 2
Hercules
Hercules
ТieGuanXin
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
11 / 7 / 6
17,666
1,104
25,314
28,267
14,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Felice1812
Discordia
20
2 / 8 / 12
14,451
903
24,896
18,280
8,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Lawforall
Bakasura
20
2 / 6 / 10
15,006
938
6,339
26,507
13,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MaksMax
Cthulhu
20
2 / 4 / 12
14,932
933
16,968
32,217
33,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
hizy
Hel
20
7 / 4 / 7
15,681
980
18,021
23,548
17,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Foxey20
Izanami
20
12 / 7 / 9
17,196
1,075
35,648
24,524
9,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 15
15,183
949
23,909
27,897
11,404
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 0 / 0
11,670
729
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

The Morrigan
warstorm20
The Morrigan
20
8 / 9 / 16
16,327
1,020
34,293
21,481
8,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ТieGuanXin
Hercules
20
8 / 2 / 10
16,498
1,031
24,853
25,142
36,844
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
24
Kills
29
29
Deaths
24
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Apollo
11
7
6
2
W
Discordia
Felice1812
Discordia
2
8
12
1
L
Izanami
Foxey20
Izanami
12
7
9
2.36
W
Bakasura
Lawforall
Bakasura
2
6
10
1.17
W
Cthulhu
MaksMax
Cthulhu
2
4
12
2
L
1
6
15
1.42
L
0
0
0
0
W
Hel
hizy
Hel
7
4
7
2.63
L
The Morrigan
warstorm20
The Morrigan
8
9
16
1.78
L
Hercules
ТieGuanXin
Hercules
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,538
Damage
118,703
128,819
Taken
99,044
86,771
Mitigated
66,454
42,410
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
25,314
20,324
0
2,413
28,267
14,840
0
8,060
20,207
0
82,287
W
Discordia
Felice1812
Discordia
24,896
1,335
405
669
18,280
8,173
0
5,689
12,591
45,291
0
L
Izanami
Foxey20
Izanami
35,648
25,479
0
3,893
24,524
9,457
0
17,544
6,840
0
63,152
W
Bakasura
Lawforall
Bakasura
6,339
3,894
0
2,636
26,507
13,013
0
7,467
19,040
0
26,595
W
Cthulhu
MaksMax
Cthulhu
16,968
1,138
2,100
3,995
32,217
33,056
0
6,538
25,679
47,078
0
L
23,909
10,464
123
4,074
27,897
11,404
0
17,167
10,730
0
69,150
L
0
0
0
0
0
0
0
0
0
0
0
W
Hel
hizy
Hel
18,021
759
18,895
11,297
23,548
17,689
0
6,539
17,009
38,706
0
L
The Morrigan
warstorm20
The Morrigan
34,293
3,944
48
564
21,481
8,749
0
13,552
7,425
56,321
0
L
Hercules
ТieGuanXin
Hercules
24,853
10,815
0
6,043
25,142
36,844
0
11,622
13,170
0
50,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,736
Gold Earned
76,874
334
Minions Killed
271
12
Camps Cleared
6
1,645,211
Distance Traveled
1,135,071
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,666
1,104
135
8
5
308,869
0
W
Discordia
14,451
903
41
3
1
294,578
0
L
Izanami
17,196
1,075
54
3
2
256,896
1
W
Bakasura
15,006
938
62
4
6
373,720
0
W
Cthulhu
14,932
933
52
3
0
320,416
0
L
Neith
15,183
949
95
6
0
278,726
4
L
Zeus
11,670
729
0
0
0
0
0
W
Hel
15,681
980
44
3
0
347,628
1
L
The Morrigan
16,327
1,020
61
4
2
292,987
0
L
Hercules
16,498
1,031
61
4
2
306,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role