Player Matchup

Merlin
Merlin
DewyDecimal
Merlin
Level 82
God Stats
2W - 1L
1,879 SR
Queue Stats
58W - 59L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Maya4a
Cthulhu
Level 123
God Stats
13W - 6L
1,501 SR
Queue Stats
63W - 66L
1,473 Elo+
Party 2
Neith
Neith
yungtins
Neith
Level 69
God Stats
11W - 4L
1,536 SR
Queue Stats
41W - 41L
1,442 Elo+
Party 2
Team Averages
Level 91
1,639 SR
1,435 Elo+

VS

Team Averages
Level 80
1,568 SR
1,482 Elo+
Cthulhu
Cthulhu
Mikesplat26
Cthulhu
Level 121
God Stats
12W - 6L
1,459 SR
Queue Stats
219W - 197L
1,471 Elo+
Party 1
Scylla
Scylla
NateBrook
Scylla
Level 49
God Stats
22W - 23L
1,730 SR
Queue Stats
179W - 195L
1,489 Elo+
Solo
Fenrir
Fenrir
orpheus0615
Fenrir
Level 69
God Stats
6W - 6L
1,514 SR
Queue Stats
61W - 59L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 7 / 5
12,622
601
12,354
10,279
3,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Maya4a
Cthulhu
15
7 / 7 / 7
13,811
658
15,828
23,258
23,470
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
yungtins
Neith
18
6 / 5 / 6
14,224
677
13,850
15,791
5,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mikesplat26
Cthulhu
18
8 / 3 / 9
15,724
749
16,399
23,741
27,224
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
NateBrook
Scylla
18
2 / 5 / 9
13,434
640
8,995
12,374
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
17
9 / 8 / 7
15,151
721
13,012
16,260
9,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
16
Kills
19
19
Deaths
16
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
7
5
0.79
L
Cthulhu
Maya4a
Cthulhu
7
7
7
1.5
W
Cthulhu
Mikesplat26
Cthulhu
8
3
9
4.17
W
Scylla
NateBrook
Scylla
2
5
9
1.3
W
Fenrir
9
8
7
1.56
L
Neith
yungtins
Neith
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,032
Damage
38,406
49,328
Taken
52,375
32,466
Mitigated
40,848
8,496
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,354
712
0
582
10,279
3,203
282
6,181
4,098
48,639
0
L
Cthulhu
Maya4a
Cthulhu
15,828
832
111
3,300
23,258
23,470
0
11,631
11,627
52,109
0
W
Cthulhu
Mikesplat26
Cthulhu
16,399
611
519
2,399
23,741
27,224
428
10,456
13,050
44,869
0
W
Scylla
NateBrook
Scylla
8,995
556
0
2,391
12,374
4,250
884
8,314
3,785
86,658
0
W
Fenrir
13,012
4,254
0
3,616
16,260
9,374
968
9,097
6,913
0
52,495
L
Neith
yungtins
Neith
13,850
7,383
0
4,503
15,791
5,793
1,144
7,649
8,142
0
73,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
44,309
230
Minions Killed
223
0
Camps Cleared
0
1,082,497
Distance Traveled
1,158,066
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,622
601
61
3
0
348,915
3
L
Cthulhu
13,811
658
54
3
0
384,179
2
W
Cthulhu
15,724
749
65
3
0
415,601
1
W
Scylla
13,434
640
111
5
0
394,721
0
W
Fenrir
15,151
721
47
2
0
347,744
4
L
Neith
14,224
677
115
5
0
349,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role