Player Matchup

Heimdallr
Heimdallr
Apekong
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Lt Ducks
Kukulkan
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SuperMystery
Cthulhu
Level 50
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 2
Team Averages
Level 48
1,433 SR
1,500 Elo+

VS

Team Averages
Level 49
1,375 SR
1,360 Elo+
Arachne
Arachne
TLD CrabMan
Arachne
Level 8
God Stats
1W - 6L
1,234 SR
Queue Stats
7W - 17L
1,183 Elo+
Party 1
Ymir
Ymir
TTSI_Scratch
Ymir
Level 127
God Stats
1W - 3L
1,689 SR
Queue Stats
38W - 46L
1,396 Elo+
Party 1
Nemesis
Nemesis
TheNorish
Nemesis
Level 13
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apekong
Heimdallr
15
8 / 7 / 10
12,185
762
13,559
15,885
6,397
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Lt Ducks
Kukulkan
15
4 / 4 / 16
11,866
742
14,080
9,945
3,536
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
SuperMystery
Cthulhu
16
12 / 4 / 8
13,500
844
12,512
16,612
11,819
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TLD CrabMan
Arachne
13
2 / 7 / 7
11,068
692
6,147
14,330
5,482
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 3 / 4
12,395
775
19,658
17,617
8,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheNorish
Nemesis
12
3 / 14 / 5
10,109
632
8,058
19,274
12,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
24
Kills
15
15
Deaths
24
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Apekong
Heimdallr
8
7
10
1.86
W
Kukulkan
Lt Ducks
Kukulkan
4
4
16
3
W
Cthulhu
SuperMystery
Cthulhu
12
4
8
4
L
Arachne
TLD CrabMan
Arachne
2
7
7
0.79
L
10
3
4
4
L
Nemesis
TheNorish
Nemesis
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
33,863
42,442
Taken
51,221
21,752
Mitigated
25,991
8,607
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Apekong
Heimdallr
13,559
8,471
0
1,070
15,885
6,397
2,256
7,112
8,773
0
46,731
W
Kukulkan
Lt Ducks
Kukulkan
14,080
1,697
990
1,477
9,945
3,536
673
5,474
4,471
37,637
0
W
Cthulhu
SuperMystery
Cthulhu
12,512
925
1,302
3,768
16,612
11,819
0
7,116
9,496
44,008
0
L
Arachne
TLD CrabMan
Arachne
6,147
4,652
0
865
14,330
5,482
418
5,885
8,420
0
28,082
L
19,658
2,121
0
4,588
17,617
8,451
340
11,098
6,494
60,225
0
L
Nemesis
TheNorish
Nemesis
8,058
3,992
0
2,450
19,274
12,058
412
9,576
9,598
0
25,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
33,572
171
Minions Killed
151
0
Camps Cleared
0
759,721
Distance Traveled
819,427
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,185
762
63
4
0
235,751
2
W
Kukulkan
11,866
742
52
3
0
256,386
3
W
Cthulhu
13,500
844
56
4
0
267,584
2
L
Arachne
11,068
692
46
3
0
310,471
0
L
Ymir
12,395
775
72
5
0
256,501
4
L
Nemesis
10,109
632
33
2
0
252,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role