Player Matchup

Bellona
Bellona
 
Bellona
Level 55
God Stats
1W - 0L
1,449 SR
Queue Stats
17W - 16L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
AA24
Zhong Kui
Level 146
God Stats
1W - 0L
1,724 SR
Queue Stats
57W - 48L
1,566 Elo+
Party 2
Thanatos
Thanatos
Cheeber
Thanatos
Level 69
God Stats
5W - 4L
1,443 SR
Queue Stats
180W - 115L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
ChickenWugget
Hou Yi
Level 128
God Stats
4W - 0L
1,651 SR
Queue Stats
90W - 63L
1,578 Elo+
Party 2
Rama
Rama
Fant0mGh0st
Rama
Level 138
God Stats
1W - 1L
1,787 SR
Queue Stats
60W - 47L
1,573 Elo+
Party 2
Team Averages
Level 107
1,611 SR
1,578 Elo+

VS

Team Averages
Level 98
1,500 SR
1,523 Elo+
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BearLodbrok
Sobek
Level 86
God Stats
0W - 1L
1,776 SR
Queue Stats
38W - 35L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Gömöry
Aphrodite
Level 145
God Stats
1W - 2L
1,625 SR
Queue Stats
46W - 35L
1,577 Elo+
Party 1
Neith
Neith
JR1405Q
Neith
Level 44
God Stats
2W - 4L
1,099 SR
Queue Stats
56W - 57L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 4 / 13
10,870
679
4,751
11,707
13,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
AA24
Zhong Kui
19
7 / 3 / 16
12,221
764
22,487
17,442
23,133
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Cheeber
Thanatos
16
3 / 4 / 18
10,905
682
15,412
13,459
5,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 2 / 18
12,143
759
16,203
10,774
5,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 1 / 15
13,656
854
18,049
12,655
6,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
2 / 7 / 8
10,379
649
15,130
23,752
10,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
6
0 / 2 / 1
7,089
443
756
3,805
2,782
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 8 / 6
10,427
652
9,025
20,817
22,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Gömöry
Aphrodite
18
2 / 8 / 7
10,136
634
10,713
18,711
9,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
JR1405Q
Neith
20
5 / 6 / 4
11,641
728
11,327
15,208
5,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
31
Kills
14
14
Deaths
31
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
13
2.63
L
Set
 
Set
2
7
8
0.86
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
Zhong Kui
AA24
Zhong Kui
7
3
16
5
L
5
8
6
1
W
Thanatos
Cheeber
Thanatos
3
4
18
3
W
5
2
18
7
W
12
1
15
19.5
L
Aphrodite
Gömöry
Aphrodite
2
8
7
0.69
L
Neith
JR1405Q
Neith
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,902
Damage
46,951
66,037
Taken
82,293
54,496
Mitigated
50,826
37,050
Healing
30,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,751
1,429
1,376
1,245
11,707
13,945
309
3,885
7,797
0
11,145
L
Set
 
Set
15,130
5,395
402
3,168
23,752
10,654
0
5,616
18,136
0
35,260
L
Kuzenbo
 
Kuzenbo
756
378
0
75
3,805
2,782
0
582
3,223
1,894
0
W
Zhong Kui
AA24
Zhong Kui
22,487
1,748
4,036
7,340
17,442
23,133
326
5,711
11,706
37,259
0
L
9,025
586
1,266
2,216
20,817
22,162
0
5,662
15,155
12,600
510
W
Thanatos
Cheeber
Thanatos
15,412
2,900
3,107
8,469
13,459
5,989
483
5,944
7,515
0
23,420
W
16,203
8,298
1,539
3,317
10,774
5,017
1,040
1,273
9,476
0
37,082
W
18,049
15,138
1,216
5,405
12,655
6,412
4,249
3,131
9,499
0
52,794
L
Aphrodite
Gömöry
Aphrodite
10,713
938
11,055
8,147
18,711
9,285
0
5,881
12,830
26,037
0
L
Neith
JR1405Q
Neith
11,327
438
492
4,044
15,208
5,943
0
4,746
10,462
0
36,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,795
Gold Earned
49,672
177
Minions Killed
136
0
Camps Cleared
0
1,396,789
Distance Traveled
1,090,997
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,870
679
12
1
0
309,362
0
L
Set
10,379
649
40
3
0
282,943
0
L
Kuzenbo
7,089
443
1
0
0
46,080
0
W
Zhong Kui
12,221
764
38
2
0
282,556
1
L
Sobek
10,427
652
8
1
0
247,578
0
W
Thanatos
10,905
682
23
1
0
270,744
0
W
Hou Yi
12,143
759
31
2
0
267,210
0
W
Rama
13,656
854
73
5
0
266,917
2
L
Aphrodite
10,136
634
38
2
0
246,925
1
L
Neith
11,641
728
49
3
0
267,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role