Player Matchup

Fenrir
Fenrir
HunterZ3534
Fenrir
Level 17
God Stats
29W - 19L
1,510 SR
Queue Stats
30W - 22L
1,440 Elo+
Solo
Cthulhu
Cthulhu
MehImMerlin
Cthulhu
Level 15
God Stats
4W - 2L
1,562 SR
Queue Stats
6W - 6L
1,272 Elo+
Party 1
Hades
Hades
SimpingJarred69
Hades
Level 4
God Stats
6W - 11L
1,463 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 1
Anubis
Anubis
dranninn
Anubis
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Solo
Thanatos
Thanatos
h1tman119
Thanatos
Level 25
God Stats
8W - 9L
1,373 SR
Queue Stats
8W - 9L
1,272 Elo+
Party 1
Team Averages
Level 14
1,482 SR
1,362 Elo+

VS

Team Averages
Level 36
1,454 SR
1,406 Elo+
Cthulhu
Cthulhu
Apollyon9587
Cthulhu
Level 15
God Stats
6W - 3L
1,490 SR
Queue Stats
35W - 31L
1,439 Elo+
Party 2
Ymir
Ymir
Badtoy1986
Ymir
Level 19
God Stats
18W - 11L
1,549 SR
Queue Stats
27W - 28L
1,406 Elo+
Party 2
Anubis
Anubis
Dr_Sushimi38
Anubis
Level 18
God Stats
3W - 1L
1,414 SR
Queue Stats
42W - 34L
1,351 Elo+
Solo
Nemesis
Nemesis
God sans2204
Nemesis
Level 26
God Stats
3W - 5L
1,321 SR
Queue Stats
33W - 33L
1,395 Elo+
Solo
Cernunnos
Cernunnos
wrTheMUFFINMAN
Cernunnos
Level 103
God Stats
18W - 24L
1,495 SR
Queue Stats
140W - 149L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 1 / 7
12,950
996
7,719
12,287
9,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
MehImMerlin
Cthulhu
17
0 / 9 / 6
10,938
841
6,267
19,526
11,963
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 5 / 6
12,914
993
17,744
20,064
12,677
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
dranninn
Anubis
18
1 / 13 / 3
11,998
923
11,733
23,054
11,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
h1tman119
Thanatos
19
7 / 6 / 5
13,735
1,057
16,422
23,017
13,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollyon9587
Cthulhu
20
6 / 0 / 17
13,847
1,065
15,614
12,851
9,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 2 / 21
12,075
929
7,180
13,885
17,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
20
7 / 5 / 17
13,978
1,075
18,875
11,860
5,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
God sans2204
Nemesis
19
9 / 5 / 8
12,974
998
18,635
15,274
6,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
wrTheMUFFINMAN
Cernunnos
20
11 / 3 / 16
13,718
1,055
29,838
12,364
4,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
15
Kills
34
34
Deaths
15
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apollyon9587
Cthulhu
6
0
17
14.5
W
1
2
21
5.75
W
Anubis
7
5
17
3.1
W
Nemesis
God sans2204
Nemesis
9
5
8
2.6
L
Fenrir
3
1
7
6.5
L
Cthulhu
MehImMerlin
Cthulhu
0
9
6
0.33
L
4
5
6
1.4
L
Anubis
dranninn
Anubis
1
13
3
0.19
L
Thanatos
h1tman119
Thanatos
7
6
5
1.58
W
Cernunnos
wrTheMUFFINMAN
Cernunnos
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
90,142
97,948
Taken
66,234
58,307
Mitigated
43,403
14,934
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apollyon9587
Cthulhu
15,614
689
1,634
4,255
12,851
9,638
0
6,486
6,365
38,855
16
W
7,180
1,030
0
70
13,885
17,845
0
7,050
6,835
11,560
0
W
Anubis
18,875
193
0
3,306
11,860
5,480
0
6,628
5,232
58,662
0
W
Nemesis
God sans2204
Nemesis
18,635
14,391
267
1,378
15,274
6,162
0
7,177
8,097
0
31,432
L
Fenrir
7,719
1,627
0
1,173
12,287
9,067
0
5,851
6,436
0
18,862
L
Cthulhu
MehImMerlin
Cthulhu
6,267
310
43
296
19,526
11,963
0
6,738
12,788
13,968
0
L
17,744
707
297
2,600
20,064
12,677
0
8,322
11,742
31,363
0
L
Anubis
dranninn
Anubis
11,733
329
0
3,025
23,054
11,439
0
9,028
14,026
48,269
0
L
Thanatos
h1tman119
Thanatos
16,422
6,236
0
7,500
23,017
13,161
0
11,714
11,303
0
32,829
W
Cernunnos
wrTheMUFFINMAN
Cernunnos
29,838
16,197
720
3,269
12,364
4,278
0
8,403
3,961
0
49,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,535
Gold Earned
66,592
221
Minions Killed
239
2
Camps Cleared
9
1,097,136
Distance Traveled
1,178,928
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,847
1,065
57
4
0
282,211
2
W
Ymir
12,075
929
16
1
3
220,353
1
W
Anubis
13,978
1,075
99
8
1
201,018
0
W
Nemesis
12,974
998
23
2
5
240,148
0
L
Fenrir
12,950
996
19
1
2
204,240
3
L
Cthulhu
10,938
841
19
1
0
156,147
0
L
Hades
12,914
993
45
3
0
272,776
2
L
Anubis
11,998
923
94
7
0
192,978
0
L
Thanatos
13,735
1,057
44
3
0
270,995
1
W
Cernunnos
13,718
1,055
44
3
0
235,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role