Player Matchup

Da Ji
Da Ji
IonicSquid
Da Ji
Level 46
God Stats
0W - 4L
1,159 SR
Queue Stats
117W - 124L
1,483 Elo+
Solo
Hercules
Hercules
Leek950
Hercules
Level 138
God Stats
4W - 2L
1,746 SR
Queue Stats
117W - 109L
1,596 Elo+
Party 2
Ullr
Ullr
Leopardoletrado
Ullr
Level 44
God Stats
2W - 7L
1,365 SR
Queue Stats
248W - 211L
1,663 Elo+
Solo
Ymir
Ymir
Persona5sucks
Ymir
Level 33
God Stats
10W - 10L
1,574 SR
Queue Stats
341W - 334L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
ProdigyOnly
Nu Wa
Level 33
God Stats
3W - 2L
1,868 SR
Queue Stats
146W - 140L
1,568 Elo+
Party 2
Team Averages
Level 59
1,542 SR
1,569 Elo+

VS

Team Averages
Level 73
1,483 SR
1,529 Elo+
Discordia
Discordia
AngryKitten494
Discordia
Level 124
God Stats
10W - 6L
1,892 SR
Queue Stats
217W - 203L
1,540 Elo+
Party 1
Geb
Geb
KREE SHA NORRIS
Geb
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 16L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
altexij
Cthulhu
Level 28
God Stats
4W - 5L
1,147 SR
Queue Stats
90W - 52L
1,654 Elo+
Party 3
Chaac
Chaac
lilTunaBoat
Chaac
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
617W - 564L
1,537 Elo+
Party 3
Medusa
Medusa
royalsword11
Medusa
Level 43
God Stats
1W - 2L
1,377 SR
Queue Stats
67W - 58L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
1 / 3 / 2
9,049
476
3,822
11,546
3,779
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Leek950
Hercules
16
0 / 1 / 0
9,244
487
3,494
11,285
8,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 1
8,244
434
5,532
11,074
3,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 1
8,749
460
5,200
12,529
6,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
8,822
464
7,641
8,327
2,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngryKitten494
Discordia
18
3 / 0 / 4
11,555
608
11,201
7,325
2,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 7
9,351
492
2,420
10,504
7,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
altexij
Cthulhu
19
2 / 0 / 0
11,733
618
8,280
8,609
10,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 0 / 4
11,727
617
8,886
8,990
4,104
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
16
5 / 2 / 2
10,493
552
9,446
7,519
2,366
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
17
17
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngryKitten494
Discordia
3
0
4
5
L
Da Ji
1
3
2
0.67
W
1
2
7
2.25
L
Hercules
Leek950
Hercules
0
1
0
0
L
1
5
1
0.3
L
2
4
1
0.63
L
0
4
2
0.25
W
Cthulhu
altexij
Cthulhu
2
0
0
2
W
6
0
4
8
W
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
40,233
54,761
Taken
42,947
24,407
Mitigated
26,088
15,130
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngryKitten494
Discordia
11,201
621
0
3,161
7,325
2,202
1,236
4,462
2,863
104,319
0
L
Da Ji
3,822
800
0
4,378
11,546
3,779
0
3,872
7,624
0
59,105
W
2,420
64
233
1,259
10,504
7,402
492
2,670
7,834
11,097
0
L
Hercules
Leek950
Hercules
3,494
455
0
6,231
11,285
8,256
0
5,570
4,955
0
61,220
L
5,532
2,037
0
785
11,074
3,381
949
3,172
7,877
0
56,973
L
5,200
470
795
2,030
12,529
6,955
214
3,134
9,370
28,121
0
L
7,641
1,457
131
780
8,327
2,036
458
5,293
3,034
62,815
0
W
Cthulhu
altexij
Cthulhu
8,280
1,456
67
3,740
8,609
10,014
266
795
7,404
90,609
0
W
8,886
1,475
0
5,848
8,990
4,104
139
2,132
6,833
0
87,195
W
Medusa
9,446
5,199
0
719
7,519
2,366
2,528
2,782
4,737
0
64,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
54,859
489
Minions Killed
640
0
Camps Cleared
0
1,774,083
Distance Traveled
1,838,668
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,555
608
194
10
0
351,510
3
L
Da Ji
9,049
476
111
6
0
357,132
6
W
Geb
9,351
492
8
0
0
306,282
1
L
Hercules
9,244
487
122
6
0
365,559
1
L
Ullr
8,244
434
87
5
0
346,207
2
L
Ymir
8,749
460
55
3
0
378,379
6
L
Nu Wa
8,822
464
114
6
0
326,806
1
W
Cthulhu
11,733
618
173
9
0
367,894
6
W
Chaac
11,727
617
132
7
0
444,734
1
W
Medusa
10,493
552
133
7
0
368,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role