Player Matchup

Chang'e
Chang'e
Aobex
Chang'e
Level 74
God Stats
4W - 3L
1,464 SR
Queue Stats
94W - 57L
1,636 Elo+
Solo
Hou Yi
Hou Yi
Jonesy Big Unit
Hou Yi
Level 106
God Stats
0W - 4L
1,065 SR
Queue Stats
75W - 85L
1,493 Elo+
Solo
Ne Zha
Ne Zha
SoulElements13
Ne Zha
Level 63
God Stats
3W - 8L
1,155 SR
Queue Stats
257W - 269L
1,491 Elo+
Solo
Team Averages
Level 81
1,228 SR
1,540 Elo+

VS

Team Averages
Level 68
1,539 SR
1,529 Elo+
Cthulhu
Cthulhu
BigLachyT
Cthulhu
Level 92
God Stats
85W - 71L
1,616 SR
Queue Stats
221W - 312L
1,451 Elo+
Party 1
Awilix
Awilix
Mein Fuhra
Awilix
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
244W - 296L
1,511 Elo+
Party 1
Merlin
Merlin
WhiteSlenderman
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 57L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aobex
Chang'e
18
8 / 4 / 9
14,152
708
20,530
17,181
5,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 5 / 11
13,667
683
12,897
16,513
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 10 / 8
14,536
727
15,036
19,547
7,404
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigLachyT
Cthulhu
18
6 / 3 / 11
14,945
747
19,445
22,228
32,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Mein Fuhra
Awilix
16
6 / 10 / 7
13,659
683
7,967
21,974
7,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 7 / 10
14,524
726
17,466
15,136
5,700
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
20
Kills
19
19
Deaths
20
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aobex
Chang'e
8
4
9
3.13
W
Cthulhu
BigLachyT
Cthulhu
6
3
11
3.83
L
6
5
11
2.3
W
Awilix
Mein Fuhra
Awilix
6
10
7
0.95
L
6
10
8
1
W
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,463
Damage
44,878
53,241
Taken
59,338
19,088
Mitigated
46,332
19,526
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aobex
Chang'e
20,530
1,713
7,357
9,272
17,181
5,991
1,045
11,807
5,374
73,443
0
W
Cthulhu
BigLachyT
Cthulhu
19,445
455
1,878
1,913
22,228
32,685
593
7,395
14,833
42,061
0
L
12,897
5,738
0
149
16,513
5,693
1,064
12,997
3,516
0
54,017
W
Awilix
Mein Fuhra
Awilix
7,967
2,350
0
875
21,974
7,947
359
7,378
14,596
0
60,496
L
15,036
7,091
0
2,748
19,547
7,404
1,464
12,299
7,248
0
57,595
W
17,466
974
0
1,972
15,136
5,700
1,455
5,876
9,260
86,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
43,128
248
Minions Killed
231
0
Camps Cleared
0
1,019,094
Distance Traveled
1,022,755
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,152
708
85
4
0
374,500
3
W
Cthulhu
14,945
747
32
2
0
351,043
1
L
Hou Yi
13,667
683
116
6
0
302,330
2
W
Awilix
13,659
683
90
5
0
345,702
7
L
Ne Zha
14,536
727
47
2
0
342,264
3
W
Merlin
14,524
726
109
5
0
326,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role