Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
4W - 1L
1,787 SR
Queue Stats
164W - 168L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
15W - 8L
1,481 SR
Queue Stats
99W - 99L
1,401 Elo+
Party 2
Nemesis
Nemesis
Bigodd
Nemesis
Level 28
God Stats
1W - 0L
1,651 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
HueyTheSinful
Loki
Level 60
God Stats
1W - 1L
1,527 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
SSTjumpman
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 26
1,589 SR
1,458 Elo+

VS

Team Averages
Level 15
1,503 SR
1,455 Elo+
Anubis
Anubis
CJkills all43
Anubis
Level 25
God Stats
1W - 4L
1,391 SR
Queue Stats
118W - 102L
1,412 Elo+
Solo
Zeus
Zeus
Nobodiezhere
Zeus
Level 16
God Stats
11W - 10L
1,645 SR
Queue Stats
23W - 31L
1,352 Elo+
Solo
Cthulhu
Cthulhu
animebros25
Cthulhu
Level 5
God Stats
2W - 1L
1,479 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
guanatos
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Cerberus
Cerberus
jpratt412
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
0 / 5 / 25
11,436
1,040
9,750
18,461
16,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
20
6 / 0 / 28
13,275
1,207
19,347
12,539
17,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Bigodd
Nemesis
20
31 / 4 / 11
16,204
1,473
45,506
16,941
6,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 6 / 16
14,935
1,358
21,088
13,119
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 0
8,300
755
124
720
103
Team 1 Tickets

190

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 13 / 5
11,754
1,069
14,954
25,932
22,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
1 / 13 / 10
10,836
985
9,814
16,595
5,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
animebros25
Cthulhu
18
5 / 11 / 9
12,304
1,119
16,837
26,715
21,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
guanatos
Guan Yu
17
2 / 8 / 7
10,732
976
6,982
17,621
17,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
jpratt412
Cerberus
16
2 / 8 / 6
10,594
963
5,039
19,682
9,901
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
53
53
Kills
16
16
Deaths
53
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
5
25
2.5
W
Cthulhu
 
Cthulhu
6
0
28
20
W
Nemesis
Bigodd
Nemesis
31
4
11
9.13
L
6
13
5
0.65
W
16
6
16
4
L
1
13
10
0.46
W
0
1
0
0
L
Cthulhu
animebros25
Cthulhu
5
11
9
0.86
L
Guan Yu
guanatos
Guan Yu
2
8
7
0.69
L
Cerberus
jpratt412
Cerberus
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,815
Damage
53,626
61,780
Taken
106,545
44,305
Mitigated
77,204
4,625
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,750
1,588
0
0
18,461
16,110
0
13,818
4,546
0
23,225
W
Cthulhu
 
Cthulhu
19,347
1,658
1,473
804
12,539
17,047
0
9,602
2,847
32,519
0
W
Nemesis
Bigodd
Nemesis
45,506
32,333
0
2,348
16,941
6,246
0
12,374
4,467
0
59,507
L
14,954
1,961
512
3,860
25,932
22,610
0
4,207
21,725
36,215
0
W
21,088
11,519
0
0
13,119
4,799
0
10,130
2,914
0
43,876
L
9,814
1,879
0
0
16,595
5,283
0
2,535
14,060
22,707
0
W
124
81
0
0
720
103
0
720
0
0
124
L
Cthulhu
animebros25
Cthulhu
16,837
2,949
1,372
2,285
26,715
21,791
0
5,603
21,112
52,073
0
L
Guan Yu
guanatos
Guan Yu
6,982
2,164
1,696
1,788
17,621
17,619
0
4,354
13,267
0
15,371
L
Cerberus
jpratt412
Cerberus
5,039
906
0
512
19,682
9,901
0
2,648
17,034
20,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,150
Gold Earned
56,220
152
Minions Killed
193
4
Camps Cleared
1
795,879
Distance Traveled
774,714
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,436
1,040
21
2
1
182,960
1
W
Cthulhu
13,275
1,207
40
4
0
223,369
1
W
Nemesis
16,204
1,473
32
3
2
188,449
1
L
Anubis
11,754
1,069
51
5
0
136,704
0
W
Loki
14,935
1,358
59
5
1
191,795
1
L
Zeus
10,836
985
17
2
1
167,404
0
W
Thor
8,300
755
0
0
0
9,306
0
L
Cthulhu
12,304
1,119
75
7
0
199,939
0
L
Guan Yu
10,732
976
16
1
0
145,356
1
L
Cerberus
10,594
963
34
3
0
125,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role