Player Matchup

Ares
Ares
Beetrootbasha
Ares
Level 37
God Stats
10W - 12L
1,531 SR
Queue Stats
46W - 84L
1,185 Elo+
Party 1
Da Ji
Da Ji
DELTA NINJA2
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,136 Elo+
Party 1
Ne Zha
Ne Zha
ProphetMonk
Ne Zha
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 16L
1,354 Elo+
Party 1
Team Averages
Level 26
1,510 SR
1,225 Elo+

VS

Team Averages
Level 77
1,406 SR
1,442 Elo+
Eset
Eset
 
Eset
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Freeshutdown
Ymir
Level 83
God Stats
8W - 10L
1,404 SR
Queue Stats
23W - 35L
1,377 Elo+
Party 2
Achilles
Achilles
Robinjackson
Achilles
Level 83
God Stats
2W - 0L
1,313 SR
Queue Stats
33W - 48L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,001
727
5,099
13,654
9,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 9 / 3
7,637
694
2,918
10,486
4,113
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
10
0 / 7 / 3
6,845
622
5,668
11,735
4,611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
9 / 1 / 12
9,711
883
11,797
5,408
1,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 3 / 13
8,979
816
7,547
9,632
4,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Robinjackson
Achilles
12
7 / 1 / 10
9,040
822
9,893
7,346
5,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
22
22
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
1
12
15
L
2
6
2
0.5
L
2
9
3
0.39
W
6
3
13
4.17
L
Ne Zha
0
7
3
0.21
W
Achilles
Robinjackson
Achilles
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,685
Damage
29,237
35,875
Taken
22,386
17,902
Mitigated
12,166
1,996
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,797
994
532
1,354
5,408
1,645
1,209
1,213
4,195
38,478
0
L
5,099
191
0
0
13,654
9,178
0
8,493
5,036
19,448
0
L
2,918
902
0
114
10,486
4,113
0
5,611
4,675
0
9,853
W
7,547
1,475
0
0
9,632
4,566
226
2,426
7,206
21,596
0
L
Ne Zha
5,668
1,468
0
1,882
11,735
4,611
0
5,360
6,150
0
31,352
W
Achilles
Robinjackson
Achilles
9,893
3,372
0
2,102
7,346
5,955
566
1,489
5,857
0
23,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
27,730
93
Minions Killed
118
0
Camps Cleared
0
538,269
Distance Traveled
648,419
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,711
883
63
6
0
215,765
1
L
Ares
8,001
727
23
2
0
186,537
0
L
Da Ji
7,637
694
28
3
0
163,420
0
W
Ymir
8,979
816
23
2
0
200,554
2
L
Ne Zha
6,845
622
42
4
0
188,312
0
W
Achilles
9,040
822
32
3
0
232,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role