Player Matchup

Neith
Neith
Baelik
Neith
Level 23
God Stats
109W - 29L
1,809 SR
Queue Stats
270W - 121L
1,777 Elo+
Party 2
Merlin
Merlin
Hulykulani
Merlin
Level 29
God Stats
197W - 79L
1,824 SR
Queue Stats
395W - 163L
1,776 Elo+
Party 2
Cthulhu
Cthulhu
LordBrontes
Cthulhu
Level 148
God Stats
8W - 1L
1,914 SR
Queue Stats
521W - 129L
1,885 Elo+
Party 2
Team Averages
Level 67
1,849 SR
1,813 Elo+

VS

Team Averages
Level 50
1,732 SR
1,627 Elo+
Cthulhu
Cthulhu
AbjectTest
Cthulhu
Level 20
God Stats
2W - 2L
1,499 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo
Medusa
Medusa
OakenPrism29
Medusa
Level 24
God Stats
18W - 6L
1,873 SR
Queue Stats
30W - 12L
1,694 Elo+
Party 1
Olorun
Olorun
babouis7
Olorun
Level 106
God Stats
8W - 4L
1,825 SR
Queue Stats
51W - 43L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baelik
Neith
12
3 / 2 / 11
8,777
731
6,263
5,410
2,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Hulykulani
Merlin
13
7 / 2 / 8
9,530
794
15,947
7,492
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LordBrontes
Cthulhu
13
6 / 2 / 8
9,373
781
11,575
12,643
12,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbjectTest
Cthulhu
10
1 / 8 / 5
8,051
671
7,039
15,206
11,736
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
3 / 4 / 1
8,383
699
5,118
10,859
3,561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
babouis7
Olorun
11
2 / 4 / 3
7,994
666
3,470
11,610
3,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
6
6
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AbjectTest
Cthulhu
1
8
5
0.44
W
Neith
Baelik
Neith
3
2
11
4.25
W
Merlin
Hulykulani
Merlin
7
2
8
5.5
W
Cthulhu
LordBrontes
Cthulhu
6
2
8
5
L
Medusa
3
4
1
0.88
L
Olorun
babouis7
Olorun
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
15,627
25,545
Taken
37,675
16,891
Mitigated
19,113
8,599
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AbjectTest
Cthulhu
7,039
905
496
1,075
15,206
11,736
0
10,755
4,238
15,477
81
W
Neith
Baelik
Neith
6,263
1,741
0
1,776
5,410
2,096
936
2,817
2,593
0
25,769
W
Merlin
Hulykulani
Merlin
15,947
1,084
0
500
7,492
2,689
1,005
2,306
5,186
43,380
0
W
Cthulhu
LordBrontes
Cthulhu
11,575
665
663
5,660
12,643
12,106
200
5,721
6,922
38,816
0
L
Medusa
5,118
2,765
0
3,132
10,859
3,561
0
7,820
2,864
0
26,242
L
Olorun
babouis7
Olorun
3,470
1,545
558
2,683
11,610
3,816
0
8,980
2,505
23,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
24,428
150
Minions Killed
97
0
Camps Cleared
0
661,261
Distance Traveled
568,853
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,051
671
34
3
0
192,729
0
W
Neith
8,777
731
58
5
0
195,923
3
W
Merlin
9,530
794
41
3
0
210,838
0
W
Cthulhu
9,373
781
51
4
0
254,500
5
L
Medusa
8,383
699
32
3
0
203,116
1
L
Olorun
7,994
666
31
3
0
173,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role