Player Matchup

Cerberus
Cerberus
CHRISIZGOOD
Cerberus
Level 67
God Stats
2W - 3L
1,470 SR
Queue Stats
57W - 60L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
ChaoticChungus
Heimdallr
Level 66
God Stats
105W - 109L
1,289 SR
Queue Stats
640W - 605L
1,424 Elo+
Solo
Ah Puch
Ah Puch
leo1110
Ah Puch
Level 124
God Stats
6W - 5L
1,612 SR
Queue Stats
248W - 238L
1,445 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,414 Elo+

VS

Team Averages
Level 62
1,500 SR
1,354 Elo+
Chiron
Chiron
AkumaEnjeru
Chiron
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,332 Elo+
Solo
Ganesha
Ganesha
Godly Mangekyou
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 202L
1,345 Elo+
Party 2
Mercury
Mercury
Mizunari
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 191L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHRISIZGOOD
Cerberus
11
1 / 4 / 12
9,280
714
4,844
16,063
10,619
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ChaoticChungus
Heimdallr
12
5 / 4 / 6
9,107
701
8,482
8,594
3,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
leo1110
Ah Puch
14
8 / 0 / 6
10,276
790
15,148
7,165
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
6 / 4 / 2
9,279
714
13,921
11,666
4,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 4
8,263
636
3,103
12,493
9,217
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Mizunari
Mercury
10
2 / 7 / 3
7,938
611
4,858
9,903
3,515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
8
8
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
4
2
1.75
W
Cerberus
CHRISIZGOOD
Cerberus
1
4
12
1.75
W
Heimdallr
ChaoticChungus
Heimdallr
5
4
6
2
L
0
3
4
0.67
L
Mercury
Mizunari
Mercury
2
7
3
0.5
W
Ah Puch
leo1110
Ah Puch
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
21,882
31,822
Taken
34,062
16,672
Mitigated
16,774
8,083
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,921
5,605
1,068
2,826
11,666
4,042
14
7,724
3,942
0
34,417
W
Cerberus
CHRISIZGOOD
Cerberus
4,844
430
0
3,888
16,063
10,619
363
2,067
13,996
16,618
0
W
Heimdallr
ChaoticChungus
Heimdallr
8,482
4,239
0
1,364
8,594
3,633
905
799
7,795
0
38,954
L
3,103
247
606
553
12,493
9,217
0
7,866
4,623
21,731
0
L
Mercury
Mizunari
Mercury
4,858
1,818
0
1,025
9,903
3,515
0
4,537
5,366
0
17,241
W
Ah Puch
leo1110
Ah Puch
15,148
534
0
2,831
7,165
2,420
804
561
6,604
43,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
25,480
161
Minions Killed
105
0
Camps Cleared
0
679,007
Distance Traveled
766,021
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,279
714
51
4
0
282,583
3
W
Cerberus
9,280
714
41
3
0
230,066
2
W
Heimdallr
9,107
701
53
4
0
215,719
4
L
Ganesha
8,263
636
13
1
0
287,127
1
L
Mercury
7,938
611
41
3
0
196,311
0
W
Ah Puch
10,276
790
67
5
0
233,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role