Player Matchup

Ah Puch
Ah Puch
FN_Shatter
Ah Puch
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
55W - 52L
1,563 Elo+
Party 1
Neith
Neith
Hollow-_-7
Neith
Level 47
God Stats
6W - 1L
1,902 SR
Queue Stats
526W - 531L
1,597 Elo+
Party 1
Ra
Ra
OkSexySyrup
Ra
Level 126
God Stats
2W - 2L
1,601 SR
Queue Stats
49W - 32L
1,640 Elo+
Party 1
Susano
Susano
SammySamSenpai
Susano
Level 27
God Stats
9W - 8L
1,578 SR
Queue Stats
89W - 97L
1,658 Elo+
Party 1
Yemoja
Yemoja
YourGrandMAMA83
Yemoja
Level 108
God Stats
9W - 18L
1,228 SR
Queue Stats
602W - 626L
1,568 Elo+
Party 1
Team Averages
Level 67
1,524 SR
1,605 Elo+

VS

Team Averages
Level 86
1,700 SR
1,614 Elo+
Hercules
Hercules
Dankparadise
Hercules
Level 89
God Stats
10W - 7L
1,467 SR
Queue Stats
86W - 62L
1,601 Elo+
Party 2
Sobek
Sobek
Dankus_Memeicus
Sobek
Level 100
God Stats
5W - 4L
1,806 SR
Queue Stats
31W - 31L
1,635 Elo+
Party 2
Artemis
Artemis
ShrimpEmporium
Artemis
Level 153
God Stats
3W - 1L
1,852 SR
Queue Stats
137W - 101L
1,627 Elo+
Party 2
Cerberus
Cerberus
SlowakinZ
Cerberus
Level 27
God Stats
4W - 2L
1,772 SR
Queue Stats
62W - 35L
1,723 Elo+
Party 2
Scylla
Scylla
celtics0618
Scylla
Level 59
God Stats
3W - 2L
1,604 SR
Queue Stats
18W - 19L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FN_Shatter
Ah Puch
17
1 / 9 / 3
10,821
832
14,491
19,202
6,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
0 / 3 / 3
10,699
823
13,170
14,594
6,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 2 / 3
11,708
901
16,267
6,798
2,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 10 / 2
11,344
873
11,553
21,280
8,293
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 5 / 4
11,394
876
7,188
13,428
11,689
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

87

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dankparadise
Hercules
20
5 / 0 / 22
12,976
998
12,042
13,991
16,025
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 2 / 14
11,819
909
11,372
20,553
16,380
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 1 / 17
13,233
1,018
24,635
11,297
3,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
SlowakinZ
Cerberus
19
3 / 1 / 17
12,505
962
11,064
14,470
15,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
19
8 / 2 / 9
12,524
963
11,767
9,246
2,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
108
6
Kills
29
29
Deaths
6
15
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dankparadise
Hercules
5
0
22
16
W
5
2
14
6
L
Ah Puch
FN_Shatter
Ah Puch
1
9
3
0.28
L
Neith
0
3
3
0.5
L
2
2
3
1.75
L
3
10
2
0.4
W
8
1
17
16.5
W
Cerberus
SlowakinZ
Cerberus
3
1
17
11.5
L
0
5
4
0.4
W
Scylla
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,669
Damage
70,880
75,302
Taken
69,557
35,330
Mitigated
54,988
8,951
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dankparadise
Hercules
12,042
2,768
0
3,770
13,991
16,025
0
8,492
5,499
0
16,898
W
11,372
776
0
2,803
20,553
16,380
0
9,672
10,881
27,675
0
L
Ah Puch
FN_Shatter
Ah Puch
14,491
1,253
0
405
19,202
6,513
0
7,034
11,943
28,858
0
L
Neith
13,170
5,320
0
2,187
14,594
6,105
0
4,562
9,807
0
37,681
L
16,267
862
1,656
1,496
6,798
2,730
0
3,548
3,200
56,184
0
L
11,553
1,279
0
0
21,280
8,293
0
11,865
9,152
0
27,693
W
24,635
15,441
0
3,162
11,297
3,950
0
5,699
5,598
0
51,754
W
Cerberus
SlowakinZ
Cerberus
11,064
351
0
4,342
14,470
15,665
0
8,669
5,801
37,781
507
L
7,188
897
2,681
526
13,428
11,689
0
6,420
6,783
21,533
0
W
Scylla
11,767
494
0
34
9,246
2,968
0
5,414
3,832
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,966
Gold Earned
63,057
230
Minions Killed
287
10
Camps Cleared
7
1,240,774
Distance Traveled
1,295,459
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,976
998
18
1
2
272,195
0
W
Sobek
11,819
909
29
2
0
266,385
0
L
Ah Puch
10,821
832
22
2
0
240,810
0
L
Neith
10,699
823
54
4
1
232,331
0
L
Ra
11,708
901
92
7
4
273,047
3
L
Susano
11,344
873
27
2
4
275,795
3
W
Artemis
13,233
1,018
105
8
0
255,530
0
W
Cerberus
12,505
962
75
6
4
255,815
0
L
Yemoja
11,394
876
35
3
1
218,791
1
W
Scylla
12,524
963
60
5
1
245,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role