Player Matchup

Cthulhu
Cthulhu
BIGDADDY_CAUSTIC
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 128L
1,279 Elo+
Party 2
Bakasura
Bakasura
SkullvStorm
Bakasura
Level 29
God Stats
17W - 12L
1,725 SR
Queue Stats
67W - 73L
1,397 Elo+
Party 2
Cerberus
Cerberus
beastmode66676
Cerberus
Level 7
God Stats
3W - 13L
1,414 SR
Queue Stats
6W - 19L
1,190 Elo+
Solo
Team Averages
Level 33
1,546 SR
1,289 Elo+

VS

Team Averages
Level 39
1,472 SR
1,381 Elo+
Ah Puch
Ah Puch
Cheezeburger692
Ah Puch
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
220W - 178L
1,407 Elo+
Party 1
Fafnir
Fafnir
DragonNerd2000
Fafnir
Level 28
God Stats
2W - 2L
1,474 SR
Queue Stats
84W - 89L
1,364 Elo+
Party 1
Izanami
Izanami
HockeyShocked
Izanami
Level 33
God Stats
3W - 5L
1,442 SR
Queue Stats
123W - 101L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
9,838
703
15,345
16,818
15,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SkullvStorm
Bakasura
12
2 / 5 / 1
9,276
663
10,371
13,177
4,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
10
0 / 9 / 4
7,952
568
2,601
15,708
12,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
10,107
722
10,958
10,766
3,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 3 / 14
10,299
736
7,088
13,895
10,956
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
15
13 / 2 / 6
11,846
846
18,829
12,141
4,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
19
19
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
5
3
10
3.33
W
1
3
14
2.67
W
Izanami
13
2
6
8
L
Bakasura
SkullvStorm
Bakasura
2
5
1
0.5
L
Cerberus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
36,875
45,703
Taken
36,802
32,750
Mitigated
18,815
6,577
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,345
194
931
1,685
16,818
15,832
0
6,613
10,205
34,167
0
W
10,958
1,838
0
2,747
10,766
3,204
532
6,342
3,945
35,273
0
W
7,088
2,745
402
3,020
13,895
10,956
711
6,686
6,218
17,156
0
W
Izanami
18,829
13,020
0
660
12,141
4,655
1,590
4,205
7,193
0
57,064
L
Bakasura
SkullvStorm
Bakasura
10,371
7,215
0
3,061
13,177
4,603
0
5,947
7,230
0
41,617
L
Cerberus
2,601
527
226
674
15,708
12,315
0
5,622
10,086
9,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
32,252
127
Minions Killed
146
0
Camps Cleared
0
745,410
Distance Traveled
734,092
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,838
703
32
2
0
261,333
6
W
Ah Puch
10,107
722
44
3
0
242,201
2
W
Fafnir
10,299
736
20
1
0
241,099
0
W
Izanami
11,846
846
82
6
0
250,792
0
L
Bakasura
9,276
663
71
5
0
287,213
2
L
Cerberus
7,952
568
24
2
0
196,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role