Player Matchup

Rama
Rama
 
Rama
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Sweetpaw2
Thoth
Level 21
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 14L
1,014 Elo+
Party 1
Serqet
Serqet
cephas1061
Serqet
Level 62
God Stats
4W - 18L
1,146 SR
Queue Stats
5W - 32L
889 Elo+
Party 1
Hercules
Hercules
jjrao073
Hercules
Level 59
God Stats
2W - 1L
1,313 SR
Queue Stats
104W - 148L
1,290 Elo+
Solo
Tyr
Tyr
zangestu758
Tyr
Level 17
God Stats
0W - 1L
1,402 SR
Queue Stats
3W - 12L
1,083 Elo+
Solo
Team Averages
Level 44
1,324 SR
1,155 Elo+

VS

Team Averages
Level 75
1,511 SR
1,330 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CondemnedPlayer
Raijin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,099 Elo+
Solo
Baron Samedi
Baron Samedi
KPrince17
Baron Samedi
Level 47
God Stats
30W - 49L
1,438 SR
Queue Stats
40W - 77L
1,184 Elo+
Solo
Cthulhu
Cthulhu
ZroCrAsh
Cthulhu
Level 77
God Stats
7W - 7L
1,617 SR
Queue Stats
29W - 32L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 8 / 3
8,558
713
6,525
14,310
5,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Sweetpaw2
Thoth
15
2 / 5 / 6
8,266
689
5,813
11,766
3,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
cephas1061
Serqet
15
4 / 4 / 5
8,912
743
3,023
12,035
4,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
jjrao073
Hercules
14
0 / 5 / 4
7,964
664
4,620
13,474
6,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 4 / 5
9,462
789
6,051
14,985
17,201
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
14 / 1 / 4
12,363
1,030
17,504
6,233
3,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
 
Kuzenbo
14
1 / 3 / 12
8,866
739
5,401
13,692
15,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 6
8,980
748
6,317
8,487
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
KPrince17
Baron Samedi
14
3 / 3 / 10
8,968
747
8,551
10,048
5,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ZroCrAsh
Cthulhu
17
5 / 2 / 11
10,478
873
16,349
11,981
7,706
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
14
Kills
26
26
Deaths
15
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
8
3
0.56
W
Cernunnos
 
Cernunnos
14
1
4
16
W
Kuzenbo
 
Kuzenbo
1
3
12
2.33
W
3
6
6
1
W
Baron Samedi
KPrince17
Baron Samedi
3
3
10
2.67
L
Thoth
Sweetpaw2
Thoth
2
5
6
1
W
Cthulhu
ZroCrAsh
Cthulhu
5
2
11
5.25
L
Serqet
cephas1061
Serqet
4
4
5
1.63
L
Hercules
jjrao073
Hercules
0
5
4
0.4
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
54,122
66,570
Taken
50,441
36,959
Mitigated
34,859
9,732
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,525
4,002
0
378
14,310
5,042
0
8,356
5,954
0
18,724
W
Cernunnos
 
Cernunnos
17,504
10,879
0
400
6,233
3,129
5,010
973
5,260
0
48,113
W
Kuzenbo
 
Kuzenbo
5,401
1,453
1,074
627
13,692
15,407
162
2,185
10,874
14,587
0
W
6,317
779
0
0
8,487
3,482
429
1,489
6,998
24,178
0
W
Baron Samedi
KPrince17
Baron Samedi
8,551
476
1,474
1,559
10,048
5,135
266
600
9,202
21,780
0
L
Thoth
Sweetpaw2
Thoth
5,813
1,301
490
1,885
11,766
3,998
0
5,936
5,830
23,718
0
W
Cthulhu
ZroCrAsh
Cthulhu
16,349
360
1,917
1,836
11,981
7,706
316
697
11,284
45,575
0
L
Serqet
cephas1061
Serqet
3,023
389
0
2,575
12,035
4,512
0
6,009
6,026
0
6,069
L
Hercules
jjrao073
Hercules
4,620
933
438
2,752
13,474
6,206
0
9,739
3,735
0
20,966
L
6,051
1,324
0
1,214
14,985
17,201
9
6,954
8,031
0
18,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
49,655
153
Minions Killed
235
3
Camps Cleared
8
884,985
Distance Traveled
935,550
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,558
713
32
3
1
162,249
0
W
Cernunnos
12,363
1,030
77
6
1
193,413
0
W
Kuzenbo
8,866
739
11
1
1
208,990
0
W
Raijin
8,980
748
45
4
3
154,964
0
W
Baron Samedi
8,968
747
27
2
0
187,418
2
L
Thoth
8,266
689
42
4
0
169,973
1
W
Cthulhu
10,478
873
75
6
3
190,765
0
L
Serqet
8,912
743
9
1
0
197,942
0
L
Hercules
7,964
664
41
3
0
179,243
0
L
Tyr
9,462
789
29
2
2
175,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role