Player Matchup

Nemesis
Nemesis
Antedegemon
Nemesis
Level 17
God Stats
2W - 2L
1,689 SR
Queue Stats
6W - 6L
1,668 Elo+
Party 1
Ullr
Ullr
DDeV16
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,438 Elo+
Party 1
Loki
Loki
ReiDasMixagens
Loki
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 39L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Xx-_-Gris-_-xX
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,410 Elo+
Solo
Discordia
Discordia
gustavosnbr
Discordia
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,401 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,467 Elo+

VS

Team Averages
Level 17
1,460 SR
1,323 Elo+
Medusa
Medusa
BlAcKdAvy1481
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Cthulhu
Cthulhu
Dragonfox2165
Cthulhu
Level 6
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Horus
Horus
RenanCamps
Horus
Level 26
God Stats
2W - 4L
1,501 SR
Queue Stats
92W - 91L
1,487 Elo+
Solo
Ah Puch
Ah Puch
hellsing564
Ah Puch
Level 22
God Stats
4W - 3L
1,479 SR
Queue Stats
12W - 15L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
zipcreel1
Baron Samedi
Level 27
God Stats
32W - 24L
1,535 SR
Queue Stats
158W - 152L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antedegemon
Nemesis
20
7 / 7 / 20
16,081
1,072
18,492
23,255
11,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
DDeV16
Ullr
20
7 / 8 / 17
15,878
1,059
22,528
25,172
10,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
26 / 5 / 10
19,930
1,329
42,726
16,498
7,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
2 / 12 / 11
13,245
883
14,864
22,074
7,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
gustavosnbr
Discordia
20
3 / 2 / 22
14,414
961
24,824
15,127
5,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 11
14,080
939
13,921
26,936
16,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
20
2 / 9 / 19
13,873
925
13,190
26,196
21,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
20
6 / 3 / 24
14,988
999
15,949
22,832
32,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
hellsing564
Ah Puch
20
10 / 9 / 16
16,011
1,067
24,148
25,553
16,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
zipcreel1
Baron Samedi
20
12 / 10 / 16
16,930
1,129
24,387
29,776
17,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
120
45
Kills
34
34
Deaths
45
80
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Antedegemon
Nemesis
7
7
20
2.43
L
4
14
11
0.68
W
Ullr
DDeV16
Ullr
7
8
17
1.94
L
Cthulhu
2
9
19
1.28
W
26
5
10
6.2
L
Horus
6
3
24
6
W
Jing Wei
2
12
11
0.63
W
Discordia
gustavosnbr
Discordia
3
2
22
7
L
Ah Puch
hellsing564
Ah Puch
10
9
16
2
L
Baron Samedi
zipcreel1
Baron Samedi
12
10
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,434
Damage
91,595
102,126
Taken
131,293
41,304
Mitigated
104,660
6,672
Healing
26,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Antedegemon
Nemesis
18,492
6,211
0
499
23,255
11,466
0
14,969
8,136
0
38,988
L
13,921
7,589
0
705
26,936
16,097
0
3,403
23,533
0
33,708
W
Ullr
DDeV16
Ullr
22,528
15,856
0
1,624
25,172
10,183
0
13,866
11,206
0
53,960
L
Cthulhu
13,190
955
0
799
26,196
21,585
0
7,091
19,105
34,356
83
W
42,726
21,651
0
1,288
16,498
7,074
0
9,648
6,775
0
61,944
L
Horus
15,949
7,287
5,832
6,163
22,832
32,800
0
5,484
17,348
0
23,421
W
Jing Wei
14,864
11,019
0
1,228
22,074
7,105
0
13,597
8,052
0
22,126
W
Discordia
gustavosnbr
Discordia
24,824
2,230
101
1,932
15,127
5,476
0
8,640
6,312
45,155
0
L
Ah Puch
hellsing564
Ah Puch
24,148
1,531
1,065
1,994
25,553
16,301
0
3,146
22,141
43,927
0
L
Baron Samedi
zipcreel1
Baron Samedi
24,387
1,145
4,742
5,664
29,776
17,877
0
5,700
24,076
54,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,548
Gold Earned
75,882
216
Minions Killed
189
8
Camps Cleared
3
1,403,761
Distance Traveled
1,312,437
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,081
1,072
48
3
1
307,294
1
L
Medusa
14,080
939
27
2
1
230,160
0
W
Ullr
15,878
1,059
65
4
3
254,443
0
L
Cthulhu
13,873
925
46
3
0
272,676
2
W
Loki
19,930
1,329
46
3
3
302,717
0
L
Horus
14,988
999
12
1
0
309,805
3
W
Jing Wei
13,245
883
20
1
0
273,663
0
W
Discordia
14,414
961
37
2
1
265,644
0
L
Ah Puch
16,011
1,067
40
3
2
259,692
0
L
Baron Samedi
16,930
1,129
64
4
0
240,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role