Player Matchup

Hercules
Hercules
DislikedComet55
Hercules
Level 29
God Stats
9W - 8L
1,498 SR
Queue Stats
55W - 49L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
emaopkong
Cthulhu
Level 82
God Stats
41W - 29L
1,636 SR
Queue Stats
112W - 112L
1,502 Elo+
Party 1
Chang'e
Chang'e
killer jr05
Chang'e
Level 83
God Stats
9W - 2L
1,524 SR
Queue Stats
112W - 98L
1,492 Elo+
Party 1
Team Averages
Level 65
1,553 SR
1,448 Elo+

VS

Team Averages
Level 40
1,466 SR
1,493 Elo+
Cthulhu
Cthulhu
Inferno_Hxzxrd
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Rama
Rama
Krazisnowman
Rama
Level 88
God Stats
1W - 3L
1,398 SR
Queue Stats
86W - 84L
1,479 Elo+
Party 2
Ymir
Ymir
Spookieman57
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
7 / 2 / 8
11,175
698
11,159
11,524
6,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
emaopkong
Cthulhu
13
5 / 3 / 8
10,636
665
10,340
14,580
10,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
killer jr05
Chang'e
14
4 / 1 / 8
10,715
670
11,913
15,306
9,723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 2
9,638
602
9,145
16,557
13,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 3 / 5
9,887
618
8,027
17,834
6,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 2
8,010
501
467
6,293
3,383
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
4
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
2
8
5.5
L
3
9
2
0.44
L
1
3
5
1.17
L
0
4
2
0.25
W
Cthulhu
emaopkong
Cthulhu
5
3
8
3
W
Chang'e
killer jr05
Chang'e
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
17,639
41,410
Taken
40,684
27,103
Mitigated
22,884
18,162
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,159
3,272
0
2,692
11,524
6,532
487
2,041
7,542
0
28,759
L
9,145
1,814
0
420
16,557
13,166
0
9,329
6,883
22,587
0
L
8,027
6,858
0
1,690
17,834
6,335
0
10,484
7,025
0
44,904
L
467
393
0
0
6,293
3,383
0
1,735
4,483
2,662
0
W
Cthulhu
emaopkong
Cthulhu
10,340
557
100
3,890
14,580
10,848
497
2,697
11,756
35,729
0
W
Chang'e
killer jr05
Chang'e
11,913
1,596
2,304
9,176
15,306
9,723
1,613
5,060
10,246
60,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
27,535
170
Minions Killed
89
0
Camps Cleared
0
854,358
Distance Traveled
589,430
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,175
698
31
2
0
315,057
0
L
Cthulhu
9,638
602
15
1
0
222,079
0
L
Rama
9,887
618
71
4
0
255,040
1
L
Ymir
8,010
501
3
0
0
112,311
0
W
Cthulhu
10,636
665
49
3
0
278,315
0
W
Chang'e
10,715
670
90
6
0
260,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role