Player Matchup

Cernunnos
Cernunnos
Cookiecatking
Cernunnos
Level 27
God Stats
18W - 8L
1,708 SR
Queue Stats
183W - 194L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
Dat Colon Boi
Cthulhu
Level 18
God Stats
13W - 12L
1,335 SR
Queue Stats
122W - 119L
1,283 Elo+
Party 1
Chaac
Chaac
SilkierKnight
Chaac
Level 8
God Stats
1W - 1L
1,226 SR
Queue Stats
3W - 6L
1,081 Elo+
Party 1
Team Averages
Level 18
1,423 SR
1,198 Elo+

VS

Team Averages
Level 32
1,412 SR
1,236 Elo+
Heimdallr
Heimdallr
OzO Tragedy
Heimdallr
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 21L
1,191 Elo+
Party 2
He Bo
He Bo
QuinnFTC
He Bo
Level 58
God Stats
0W - 3L
1,237 SR
Queue Stats
38W - 33L
1,283 Elo+
Party 2
Susano
Susano
SmortyZ
Susano
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 28L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cookiecatking
Cernunnos
18
11 / 8 / 1
15,220
761
17,095
18,668
7,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
1 / 5 / 10
12,203
610
14,648
25,969
27,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 6 / 6
12,201
610
5,986
15,665
7,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OzO Tragedy
Heimdallr
15
3 / 5 / 11
12,103
605
12,031
17,344
5,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
QuinnFTC
He Bo
18
12 / 4 / 4
14,030
702
19,604
13,357
3,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SmortyZ
Susano
15
4 / 5 / 13
12,344
617
12,177
15,795
5,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
14
Kills
19
19
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cookiecatking
Cernunnos
11
8
1
1.44
W
Cthulhu
1
5
10
1.2
L
Heimdallr
OzO Tragedy
Heimdallr
3
5
11
1.7
L
He Bo
QuinnFTC
He Bo
12
4
4
3.5
W
2
6
6
0.83
L
Susano
SmortyZ
Susano
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
43,812
60,302
Taken
46,496
42,920
Mitigated
14,968
15,300
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cookiecatking
Cernunnos
17,095
11,240
243
3,682
18,668
7,537
2,445
6,533
12,135
0
103,809
W
Cthulhu
14,648
411
1,056
7,066
25,969
27,933
81
7,420
18,549
39,607
0
L
Heimdallr
OzO Tragedy
Heimdallr
12,031
8,902
0
3,269
17,344
5,856
262
6,014
11,330
0
35,834
L
He Bo
QuinnFTC
He Bo
19,604
483
0
3,226
13,357
3,886
106
3,707
9,650
65,215
0
W
5,986
142
537
2,716
15,665
7,450
965
5,762
9,903
0
32,466
L
Susano
SmortyZ
Susano
12,177
1,318
0
325
15,795
5,226
122
5,001
10,794
0
24,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
38,477
195
Minions Killed
172
0
Camps Cleared
0
1,124,944
Distance Traveled
908,050
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,220
761
110
6
0
328,406
0
W
Cthulhu
12,203
610
50
3
0
433,561
1
L
Heimdallr
12,103
605
35
2
0
282,656
0
L
He Bo
14,030
702
102
5
0
315,373
2
W
Chaac
12,201
610
35
2
0
362,977
4
L
Susano
12,344
617
35
2
0
310,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role