Player Matchup

Ra
Ra
 
Ra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
APLessard
Cthulhu
Level 108
God Stats
6W - 2L
1,793 SR
Queue Stats
51W - 32L
1,571 Elo+
Party 1
Neith
Neith
LawyerGoku
Neith
Level 12
God Stats
31W - 10L
1,791 SR
Queue Stats
83W - 50L
1,518 Elo+
Party 1
Team Averages
Level 55
1,695 SR
1,530 Elo+

VS

Team Averages
Level 40
1,483 SR
1,273 Elo+
Anubis
Anubis
J smalls
Anubis
Level 26
God Stats
36W - 20L
1,581 SR
Queue Stats
66W - 44L
1,296 Elo+
Solo
Ah Puch
Ah Puch
SkeletonGirl624
Ah Puch
Level 26
God Stats
4W - 8L
1,369 SR
Queue Stats
96W - 106L
1,244 Elo+
Party 2
Hercules
Hercules
skullboyrae
Hercules
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 117L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 6
10,354
609
4,520
10,773
3,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
APLessard
Cthulhu
14
3 / 2 / 6
10,759
633
11,210
12,918
13,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
17
7 / 1 / 2
12,000
706
15,625
13,546
4,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
J smalls
Anubis
13
2 / 7 / 3
10,294
606
9,693
13,020
6,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 4
9,954
586
7,518
6,996
2,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
skullboyrae
Hercules
15
4 / 2 / 2
10,881
640
15,162
21,406
14,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
7
7
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
6
1
W
Cthulhu
APLessard
Cthulhu
3
2
6
3
L
Anubis
J smalls
Anubis
2
7
3
0.5
W
Neith
7
1
2
8
L
1
2
4
1.5
L
Hercules
skullboyrae
Hercules
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
32,373
37,237
Taken
41,422
21,806
Mitigated
23,063
15,205
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,520
454
4,279
3,515
10,773
3,776
296
4,622
6,051
37,953
0
W
Cthulhu
APLessard
Cthulhu
11,210
721
956
887
12,918
13,451
78
6,176
6,573
24,714
0
L
Anubis
J smalls
Anubis
9,693
33
0
2,657
13,020
6,131
0
6,130
6,890
42,896
0
W
Neith
15,625
6,687
0
5,568
13,546
4,579
2,331
6,419
6,802
0
66,350
L
7,518
210
0
2,007
6,996
2,259
265
2,286
4,710
39,416
0
L
Hercules
skullboyrae
Hercules
15,162
4,191
1,025
11,530
21,406
14,673
0
7,370
14,036
0
55,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
31,129
223
Minions Killed
188
0
Camps Cleared
0
908,763
Distance Traveled
873,830
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,354
609
75
4
0
315,715
1
W
Cthulhu
10,759
633
22
1
0
295,178
1
L
Anubis
10,294
606
59
3
0
254,707
0
W
Neith
12,000
706
126
7
0
297,870
5
L
Ah Puch
9,954
586
63
4
0
268,327
0
L
Hercules
10,881
640
66
4
0
350,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role