Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
20W - 29L
1,221 SR
Queue Stats
65W - 88L
1,182 Elo+
Party 3
Apollo
Apollo
JBlust822
Apollo
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
6W - 8L
1,220 Elo+
Party 1
Loki
Loki
Jun pohpuh Ak47
Loki
Level 24
God Stats
11W - 9L
1,716 SR
Queue Stats
13W - 10L
1,340 Elo+
Party 1
Arachne
Arachne
kingleboe
Arachne
Level 24
God Stats
14W - 20L
1,367 SR
Queue Stats
83W - 99L
1,232 Elo+
Solo
Jormungandr
Jormungandr
wayner65
Jormungandr
Level 22
God Stats
4W - 4L
1,313 SR
Queue Stats
75W - 102L
1,145 Elo+
Party 3
Team Averages
Level 21
1,423 SR
1,224 Elo+

VS

Team Averages
Level 17
1,534 SR
1,286 Elo+
Ra
Ra
CriminalTube651
Ra
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
22W - 27L
1,191 Elo+
Party 2
Tyr
Tyr
NDgamer00
Tyr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,287 Elo+
Solo
Thanatos
Thanatos
Venousgalaxy07
Thanatos
Level 24
God Stats
4W - 3L
1,486 SR
Queue Stats
16W - 12L
1,235 Elo+
Solo
Cthulhu
Cthulhu
Yuck69
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,216 Elo+
Party 2
Thor
Thor
americanbuddha1
Thor
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 2 / 24
12,260
1,226
17,863
9,093
3,572
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
JBlust822
Apollo
18
9 / 3 / 18
12,352
1,235
22,493
9,396
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 16
11,825
1,183
12,262
8,927
3,579
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
kingleboe
Arachne
19
19 / 4 / 15
13,558
1,356
18,291
12,910
5,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
wayner65
Jormungandr
18
5 / 5 / 22
11,925
1,193
14,736
17,205
13,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 8
12,042
1,204
15,816
15,602
6,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 10 / 9
9,978
998
6,971
27,099
22,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
9 / 10 / 4
12,487
1,249
15,895
17,100
9,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Yuck69
Cthulhu
18
2 / 9 / 12
11,160
1,116
10,088
20,138
22,985
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 8 / 2
9,232
923
2,320
12,906
7,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
53
45
Kills
18
18
Deaths
45
95
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
24
9
L
5
8
8
1.13
W
Apollo
JBlust822
Apollo
9
3
18
6
W
6
4
16
3.5
L
1
10
9
0.55
L
Thanatos
9
10
4
1.1
L
Cthulhu
Yuck69
Cthulhu
2
9
12
0.89
L
1
8
2
0.25
W
Arachne
kingleboe
Arachne
19
4
15
6.63
W
Jormungandr
wayner65
Jormungandr
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,645
Damage
51,090
57,531
Taken
92,845
30,435
Mitigated
69,122
4,488
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,863
12,049
0
628
9,093
3,572
0
3,648
5,292
0
37,741
L
15,816
3,906
3,390
4,655
15,602
6,955
0
4,021
11,581
43,686
0
W
Apollo
JBlust822
Apollo
22,493
13,851
0
0
9,396
3,924
0
3,871
5,375
0
41,360
W
12,262
6,623
0
0
8,927
3,579
0
2,839
6,063
0
20,614
L
6,971
2,651
0
1,257
27,099
22,598
0
2,429
24,670
0
15,970
L
Thanatos
15,895
7,709
0
5,202
17,100
9,038
0
1,664
15,436
0
24,123
L
Cthulhu
Yuck69
Cthulhu
10,088
1,551
0
957
20,138
22,985
0
5,677
14,461
24,639
0
L
2,320
613
0
150
12,906
7,546
0
945
11,961
0
10,370
W
Arachne
kingleboe
Arachne
18,291
14,337
0
2,277
12,910
5,813
0
5,252
7,533
0
26,784
W
Jormungandr
wayner65
Jormungandr
14,736
6,110
0
1,583
17,205
13,547
0
10,294
6,728
32,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,920
Gold Earned
54,899
165
Minions Killed
150
7
Camps Cleared
2
779,773
Distance Traveled
803,558
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,260
1,226
47
5
0
146,543
0
L
Ra
12,042
1,204
57
6
1
134,379
0
W
Apollo
12,352
1,235
54
5
1
142,465
0
W
Loki
11,825
1,183
9
1
4
182,486
3
L
Tyr
9,978
998
20
2
0
172,851
0
L
Thanatos
12,487
1,249
20
2
1
173,431
0
L
Cthulhu
11,160
1,116
41
4
0
158,179
0
L
Thor
9,232
923
12
1
0
164,718
0
W
Arachne
13,558
1,356
17
2
1
169,014
0
W
Jormungandr
11,925
1,193
38
4
1
139,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role