Player Matchup

Osiris
Osiris
ElGlasses
Osiris
Level 104
God Stats
9W - 9L
1,586 SR
Queue Stats
293W - 272L
1,594 Elo+
Party 1
Discordia
Discordia
KawaiiBloodNuke
Discordia
Level 120
God Stats
13W - 7L
1,626 SR
Queue Stats
231W - 236L
1,446 Elo+
Solo
Heimdallr
Heimdallr
MasterBanner
Heimdallr
Level 127
God Stats
7W - 2L
1,708 SR
Queue Stats
56W - 37L
1,672 Elo+
Solo
Cthulhu
Cthulhu
Mugetsu_yue
Cthulhu
Level 62
God Stats
2W - 4L
1,207 SR
Queue Stats
141W - 125L
1,236 Elo+
Solo
Kali
Kali
RetributionX81
Kali
Level 82
God Stats
1W - 0L
1,763 SR
Queue Stats
225W - 207L
1,473 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,484 Elo+

VS

Team Averages
Level 97
1,481 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 88L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
Jagerr IX
Baba Yaga
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 17L
1,554 Elo+
Solo
Thor
Thor
Josedox95
Thor
Level 119
God Stats
0W - 1L
1,452 SR
Queue Stats
38W - 42L
1,437 Elo+
Party 2
Mercury
Mercury
Krozth115
Mercury
Level 119
God Stats
2W - 2L
1,438 SR
Queue Stats
40W - 30L
1,516 Elo+
Party 2
Anubis
Anubis
Sebas_Ca007
Anubis
Level 68
God Stats
5W - 2L
1,513 SR
Queue Stats
41W - 40L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElGlasses
Osiris
20
3 / 3 / 24
14,928
933
11,264
24,768
38,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
KawaiiBloodNuke
Discordia
20
11 / 1 / 13
17,137
1,071
30,498
11,155
4,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MasterBanner
Heimdallr
20
10 / 12 / 18
16,369
1,023
42,116
28,136
11,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mugetsu_yue
Cthulhu
20
1 / 4 / 21
14,211
888
16,732
20,589
21,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
12 / 8 / 16
17,504
1,094
18,427
25,346
10,392
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 6 / 13
17,185
1,074
28,002
22,361
9,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Jagerr IX
Baba Yaga
20
5 / 3 / 19
16,393
1,025
28,318
16,830
7,860
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
1 / 7 / 16
14,422
901
9,054
33,177
34,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Krozth115
Mercury
20
8 / 11 / 12
15,954
997
19,482
29,590
13,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
6 / 10 / 14
14,858
929
17,058
25,716
13,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
102
37
Kills
28
28
Deaths
37
92
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
6
13
2.42
W
Osiris
ElGlasses
Osiris
3
3
24
5
L
Baba Yaga
Jagerr IX
Baba Yaga
5
3
19
4.83
L
Thor
1
7
16
1.29
W
Discordia
KawaiiBloodNuke
Discordia
11
1
13
17.5
L
Mercury
Krozth115
Mercury
8
11
12
1.27
W
Heimdallr
MasterBanner
Heimdallr
10
12
18
1.58
W
Cthulhu
Mugetsu_yue
Cthulhu
1
4
21
2.88
W
12
8
16
2.5
L
Anubis
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,037
Damage
101,914
109,994
Taken
127,674
87,024
Mitigated
78,217
7,728
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
28,002
894
1,236
4,096
22,361
9,049
0
4,352
18,009
87,659
0
W
Osiris
ElGlasses
Osiris
11,264
2,514
0
0
24,768
38,930
0
17,522
7,246
354
20,473
L
Baba Yaga
Jagerr IX
Baba Yaga
28,318
3,098
0
2,849
16,830
7,860
0
6,437
10,393
57,204
0
L
Thor
9,054
975
841
801
33,177
34,083
0
12,663
20,514
1,019
27,089
W
Discordia
KawaiiBloodNuke
Discordia
30,498
1,531
0
702
11,155
4,185
0
7,735
3,420
69,313
0
L
Mercury
Krozth115
Mercury
19,482
8,056
0
0
29,590
13,594
0
12,884
16,702
0
30,191
W
Heimdallr
MasterBanner
Heimdallr
42,116
23,164
0
740
28,136
11,682
0
19,672
8,464
0
76,330
W
Cthulhu
Mugetsu_yue
Cthulhu
16,732
664
2,899
546
20,589
21,835
0
11,634
8,955
43,371
0
W
18,427
10,696
0
2,841
25,346
10,392
0
17,160
8,186
0
38,709
L
Anubis
17,058
264
0
4,275
25,716
13,631
0
11,248
14,468
33,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,149
Gold Earned
78,812
301
Minions Killed
302
11
Camps Cleared
8
1,459,127
Distance Traveled
1,532,106
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,185
1,074
146
9
2
340,733
1
W
Osiris
14,928
933
21
1
0
298,478
0
L
Baba Yaga
16,393
1,025
88
6
0
290,733
0
L
Thor
14,422
901
22
1
1
303,808
0
W
Discordia
17,137
1,071
75
5
4
320,986
0
L
Mercury
15,954
997
22
1
3
384,030
1
W
Heimdallr
16,369
1,023
102
6
3
232,884
0
W
Cthulhu
14,211
888
49
3
3
285,158
0
W
Kali
17,504
1,094
54
3
1
321,621
0
L
Anubis
14,858
929
24
2
2
212,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role