Player Matchup

Cthulhu
Cthulhu
BoundLess NoVa
Cthulhu
Level 104
God Stats
0W - 1L
1,762 SR
Queue Stats
3W - 4L
1,603 Elo+
Party 2
Kuzenbo
Kuzenbo
MannyMAN0121
Kuzenbo
Level 138
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 13L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
hylov
Jormungandr
Level 125
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 6L
1,483 Elo+
Party 2
Team Averages
Level 122
1,566 SR
1,545 Elo+

VS

Team Averages
Level 85
1,461 SR
1,575 Elo+
Ah Puch
Ah Puch
FELIPECG0319
Ah Puch
Level 92
God Stats
49W - 30L
1,513 SR
Queue Stats
503W - 365L
1,573 Elo+
Party 1
Neith
Neith
Sacuma99
Neith
Level 69
God Stats
18W - 18L
1,459 SR
Queue Stats
131W - 109L
1,574 Elo+
Party 1
Horus
Horus
sk_Teck-xD
Horus
Level 95
God Stats
4W - 7L
1,411 SR
Queue Stats
454W - 324L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
11,108
694
10,857
15,819
12,518
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
MannyMAN0121
Kuzenbo
13
2 / 9 / 5
10,545
659
9,618
16,570
17,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
hylov
Jormungandr
14
4 / 4 / 3
10,919
682
11,551
13,774
10,392
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FELIPECG0319
Ah Puch
15
4 / 3 / 10
10,810
676
16,619
10,023
3,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Sacuma99
Neith
15
4 / 2 / 10
11,123
695
9,862
13,661
5,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
15
10 / 3 / 7
12,012
751
12,460
16,394
13,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
18
18
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Ah Puch
FELIPECG0319
Ah Puch
4
3
10
3
L
Kuzenbo
MannyMAN0121
Kuzenbo
2
9
5
0.5
W
Neith
Sacuma99
Neith
4
2
10
4.5
L
Jormungandr
hylov
Jormungandr
4
4
3
1.38
W
Horus
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
38,941
46,163
Taken
40,078
40,559
Mitigated
22,586
4,423
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,857
502
1,074
850
15,819
12,518
0
6,772
8,873
42,448
0
W
Ah Puch
FELIPECG0319
Ah Puch
16,619
405
717
2,514
10,023
3,904
0
7,990
1,883
58,213
0
L
Kuzenbo
MannyMAN0121
Kuzenbo
9,618
2,709
0
658
16,570
17,649
147
4,651
11,526
42,987
1,116
W
Neith
Sacuma99
Neith
9,862
3,887
1,230
7,516
13,661
5,225
710
10,236
3,050
0
53,128
L
Jormungandr
hylov
Jormungandr
11,551
2,379
0
1,841
13,774
10,392
0
5,336
8,288
40,214
0
W
Horus
12,460
5,948
1,216
4,682
16,394
13,457
537
12,205
3,839
0
43,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
33,945
190
Minions Killed
212
0
Camps Cleared
0
849,322
Distance Traveled
934,119
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,108
694
71
4
0
310,199
6
W
Ah Puch
10,810
676
70
4
0
313,695
1
L
Kuzenbo
10,545
659
56
4
0
264,535
1
W
Neith
11,123
695
89
6
0
293,511
1
L
Jormungandr
10,919
682
63
4
0
274,588
5
W
Horus
12,012
751
53
3
0
326,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role