Player Matchup

Cthulhu
Cthulhu
J3orge
Cthulhu
Level 93
God Stats
2W - 0L
1,752 SR
Queue Stats
4W - 10L
1,469 Elo+
Party 1
Odin
Odin
Seahorses4ever
Odin
Level 104
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 6L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
TheY0shr
Jormungandr
Level 125
God Stats
1W - 2L
1,744 SR
Queue Stats
27W - 14L
1,851 Elo+
Party 1
Team Averages
Level 107
1,742 SR
1,627 Elo+

VS

Team Averages
Level 91
1,573 SR
1,585 Elo+
Nemesis
Nemesis
SonataM
Nemesis
Level 103
God Stats
6W - 12L
1,500 SR
Queue Stats
132W - 135L
1,598 Elo+
Solo
Cthulhu
Cthulhu
turtle054
Cthulhu
Level 87
God Stats
19W - 13L
1,684 SR
Queue Stats
86W - 78L
1,581 Elo+
Party 2
Merlin
Merlin
Ρanini
Merlin
Level 84
God Stats
7W - 7L
1,536 SR
Queue Stats
78W - 76L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J3orge
Cthulhu
15
4 / 4 / 12
12,060
670
15,321
15,573
17,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 10
12,246
680
9,925
15,782
10,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
TheY0shr
Jormungandr
16
7 / 4 / 8
12,300
683
15,934
17,521
10,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SonataM
Nemesis
15
6 / 1 / 6
12,244
680
10,576
17,307
10,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
turtle054
Cthulhu
14
0 / 8 / 12
10,581
588
10,810
22,972
22,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Ρanini
Merlin
16
7 / 8 / 5
12,613
701
14,305
13,625
4,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
16
Kills
13
13
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
J3orge
Cthulhu
4
4
12
2.5
W
5
5
10
2
L
Nemesis
SonataM
Nemesis
6
1
6
9
W
Jormungandr
TheY0shr
Jormungandr
7
4
8
2.75
L
Cthulhu
turtle054
Cthulhu
0
8
12
0.75
L
Merlin
Ρanini
Merlin
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
35,691
48,876
Taken
53,904
38,721
Mitigated
37,006
9,767
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
J3orge
Cthulhu
15,321
824
3,043
1,882
15,573
17,530
121
10,208
4,886
46,073
0
W
9,925
2,439
0
915
15,782
10,538
2,073
6,251
9,056
0
42,770
L
Nemesis
SonataM
Nemesis
10,576
4,894
0
3,264
17,307
10,945
1,297
7,552
9,755
0
39,627
W
Jormungandr
TheY0shr
Jormungandr
15,934
2,545
0
3,927
17,521
10,653
1,566
7,943
9,099
63,817
0
L
Cthulhu
turtle054
Cthulhu
10,810
890
2,054
4,954
22,972
22,001
417
14,511
8,461
39,171
0
L
Merlin
Ρanini
Merlin
14,305
385
173
1,424
13,625
4,060
194
9,242
4,383
66,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
35,438
196
Minions Killed
189
0
Camps Cleared
0
880,547
Distance Traveled
969,581
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,060
670
55
3
0
288,480
4
W
Odin
12,246
680
50
3
0
313,264
2
L
Nemesis
12,244
680
58
3
0
376,233
1
W
Jormungandr
12,300
683
91
5
0
278,803
5
L
Cthulhu
10,581
588
29
2
0
321,259
2
L
Merlin
12,613
701
102
6
0
272,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role