Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
darkalexx91
Thor
Level 20
God Stats
2W - 3L
1,515 SR
Queue Stats
16W - 20L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
xIncursioDemonx
Baron Samedi
Level 65
God Stats
7W - 7L
1,459 SR
Queue Stats
66W - 95L
1,301 Elo+
Party 1
Team Averages
Level 45
1,491 SR
1,383 Elo+

VS

Team Averages
Level 19
1,583 SR
1,263 Elo+
Hera
Hera
Cardiff Lord
Hera
Level 14
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Susano
Susano
Sir Nought
Susano
Level 18
God Stats
1W - 1L
1,895 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
patronium906
Heimdallr
Level 26
God Stats
3W - 7L
1,406 SR
Queue Stats
12W - 15L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
6 / 1 / 4
9,925
763
5,067
9,811
9,445
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 2 / 7
8,001
615
4,032
8,261
2,742
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
xIncursioDemonx
Baron Samedi
13
4 / 1 / 7
9,150
704
10,439
7,088
2,774
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
7,372
567
1,559
7,303
3,588
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Sir Nought
Susano
12
2 / 3 / 2
8,481
652
7,654
7,647
2,316
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
patronium906
Heimdallr
12
2 / 3 / 1
8,480
652
6,858
9,115
2,985
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
4
8
L
0
5
2
0.2
L
Susano
Sir Nought
Susano
2
3
2
1
W
1
2
7
2.25
L
Heimdallr
patronium906
Heimdallr
2
3
1
0.83
W
Baron Samedi
xIncursioDemonx
Baron Samedi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,538
Damage
16,071
25,160
Taken
24,065
14,961
Mitigated
8,889
6,971
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,067
121
552
612
9,811
9,445
158
731
9,080
0
17,446
L
1,559
600
0
318
7,303
3,588
0
3,329
3,974
12,528
53
L
Susano
Sir Nought
Susano
7,654
1,624
0
1,330
7,647
2,316
0
2,392
5,255
0
30,292
W
4,032
1,074
0
916
8,261
2,742
88
290
7,971
0
13,036
L
Heimdallr
patronium906
Heimdallr
6,858
3,391
0
930
9,115
2,985
0
4,826
4,289
0
39,122
W
Baron Samedi
xIncursioDemonx
Baron Samedi
10,439
231
1,404
3,487
7,088
2,774
0
528
6,559
43,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
24,333
113
Minions Killed
126
0
Camps Cleared
0
697,845
Distance Traveled
581,293
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,925
763
35
3
0
228,225
0
L
Hera
7,372
567
22
2
0
170,825
1
L
Susano
8,481
652
36
3
0
243,024
1
W
Thor
8,001
615
13
1
0
225,091
0
L
Heimdallr
8,480
652
68
5
0
167,444
1
W
Baron Samedi
9,150
704
65
5
0
244,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role